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Pearl

Damage Dealer Epic Ranked · Legendary Rustic Arcade Gem Grab
52.1%Win rate on Rustic Arcade
678Games here
0.3%Pick rate
53Trust Score
31. of 105Rank on this map

Wins early — in Heist 6.0 points better in short rounds than in long ones (50.6% against 44.6%, split at 86 s). A pick for pace — if the game drags on, it works against him.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 49.BreadthCounter safetyStar rate
Win rate 90.54.6 %
Popularity 49.0.51 %
Breadth 74.21% of maps
Counter safety 87.39.9 %
Star rate 78.29.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Rustic Arcade. 08/04 to 08/24, 19 days. 6 earlier days are left out — below 120 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Win rate

08/04 — 58.7% from 300 appearances08/05 — 56.4% from 745 appearances08/06 — 56.7% from 566 appearances08/07 — 58.0% from 264 appearances08/08 — 53.8% from 299 appearances08/09 — 50.9% from 324 appearances08/10 — 56.7% from 1,131 appearances08/11 — 56.3% from 1,987 appearances08/12 — 53.7% from 1,448 appearances08/13 — 56.1% from 806 appearances08/14 — 54.0% from 594 appearances08/15 — 55.8% from 500 appearances08/16 — 54.9% from 541 appearances08/17 — 56.3% from 467 appearances08/18 — 56.6% from 484 appearances08/19 — 55.3% from 197 appearances08/22 — 58.2% from 165 appearances08/23 — 51.1% from 188 appearances08/24 — 48.0% from 229 appearances
58.7%08/04 48.0%08/24

Pick rate

08/04 — 1.1% from 300 appearances08/05 — 1.2% from 745 appearances08/06 — 1.7% from 566 appearances08/07 — 1.8% from 264 appearances08/08 — 1.8% from 299 appearances08/09 — 1.6% from 324 appearances08/10 — 2.0% from 1,131 appearances08/11 — 1.9% from 1,987 appearances08/12 — 1.9% from 1,448 appearances08/13 — 1.9% from 806 appearances08/14 — 1.9% from 594 appearances08/15 — 2.1% from 500 appearances08/16 — 2.0% from 541 appearances08/17 — 2.1% from 467 appearances08/18 — 2.1% from 484 appearances08/19 — 2.7% from 197 appearances08/22 — 3.1% from 165 appearances08/23 — 2.7% from 188 appearances08/24 — 3.0% from 229 appearances
1.1%08/04 3.0%08/24

Across the ranks

Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +1.6 points across the whole range). He plays the same at the bottom as at the top.

Gold — 53.2% from 1,653 gamesDiamond — 55.7% from 2,924 gamesMythic — 53.6% from 16,467 gamesLegendary — 55.5% from 11,414 gamesMasters — 50.2% from 476 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 69.5% 1,087 games Stu 58.3% 2,804 games Ash 58.9% 1,230 games Starr Nova 57.4% 2,054 games Bo 57.6% 1,613 games Edgar 56.6% 3,179 games

Who plays him best

Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ゆゆゆ Mythic 22 38.9% 77.3%
2 🦭 Diamond 25 38.6% 72.0%
3 trust my bea Legendary 30 38.5% 66.7%
4 ABCDいいえ藤井 Legendary 21 38.4% 76.2%
5 Sanemi? Legendary 28 38.4% 67.9%