For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Crystal Clearing. 08/06 to 08/20, 6 days. 4 earlier days are left out — below 86 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
71.0%
352 games
Brock
61.9%
2,451 games
Tick
63.6%
547 games
Mortis
59.5%
1,189 games
Mandy
61.3%
535 games
Piper
56.8%
1,943 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🦭 | Diamond | 25 | 37.4% | 72.0% |
| 2 | 🍉TTM(Sasuke)🍉 | Legendary | 27 | 36.6% | 66.7% |
| 3 | ゆゆゆ | Mythic | 20 | 36.5% | 75.0% |
| 4 | sapra🥀 | Legendary | 25 | 36.4% | 68.0% |
| 5 | MT|bacon | Legendary | 21 | 36.1% | 71.4% |