My roster

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Pearl

Damage Dealer Epic All games Crystal Clearing Bounty
53.3%Win rate on Crystal Clearing
4,209Games here
0.7%Pick rate
80Trust Score
26. of 106Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 42.BreadthCounter safetyStar rate
Win rate 63.50.8 %
Popularity 42.0.46 %
Breadth 63.30% of maps
Counter safety 95.43.4 %
Star rate 81.28.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Crystal Clearing. 08/06 to 08/20, 6 days. 4 earlier days are left out — below 86 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.

Win rate

08/06 — 51.0% from 1,131 appearances08/07 — 54.2% from 216 appearances08/09 — 63.0% from 181 appearances08/14 — 52.5% from 1,620 appearances08/15 — 55.1% from 285 appearances08/20 — 54.4% from 723 appearances
51.0%08/06 54.4%08/20

Pick rate

08/06 — 0.8% from 1,131 appearances08/07 — 0.8% from 216 appearances08/09 — 0.6% from 181 appearances08/14 — 0.7% from 1,620 appearances08/15 — 0.7% from 285 appearances08/20 — 0.7% from 723 appearances
0.8%08/06 0.7%08/20

Against whom

Direct duels in Bounty: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 71.0% 352 games Brock 61.9% 2,451 games Tick 63.6% 547 games Mortis 59.5% 1,189 games Mandy 61.3% 535 games Piper 56.8% 1,943 games

Who plays him best

Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 🦭 Diamond 25 37.4% 72.0%
2 🍉TTM(Sasuke)🍉 Legendary 27 36.6% 66.7%
3 ゆゆゆ Mythic 20 36.5% 75.0%
4 sapra🥀 Legendary 25 36.4% 68.0%
5 MT|bacon Legendary 21 36.1% 71.4%