For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Playmaker. 08/06 to 08/15, 5 days. 2 earlier days are left out — below 164 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/15.
Direct duels in Hot Zone: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Playmaker. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pearl runs in 3 circles — whoever Pearl beats beats someone who in turn beats Pearl. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.7%
499 games
Trunk
55.2%
1,608 games
Bo
53.6%
2,707 games
Doug
56.7%
557 games
R-T
62.1%
174 games
Nori
51.8%
2,620 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | rapoint | Masters | 47 | 45.7% | 76.6% |
| 2 | PLG|椎名真晝 | Legendary | 63 | 44.3% | 66.7% |
| 3 | IsoKHS | Legendary | 64 | 44.0% | 65.6% |
| 4 | Nobitaいともも | Masters | 60 | 44.0% | 66.7% |
| 5 | L E G O | Legendary | 88 | 43.7% | 60.2% |