Best map: Out in the Open with 53.8% from 13 games.
Wins late — in Bounty 4.3 points better in long rounds than in short ones (54.0% against 49.7%, split at 94 s). Needs the long round; in a fast game he never arrives.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +12.1 — rewards skill: from Bronze to Masters the win rate climbs by 12.1 points (regression 45.2% to 57.3%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
53.8% | 13 | 0 | ||
Double Swoosh ![]() |
50.0% | 18 | 0 | ||
Layer Cake prev. season |
50.0% | 18 | 0 | ||
Gem Fort prev. season |
43.8% | 16 | 0 | ||
Undermine ![]() |
43.8% | 16 | 0 | ||
Spiraling Out ![]() |
35.3% | 17 | 0 | ||
Pinball Dreams ![]() |
23.1% | 13 | 0 | ||
Dry Season prev. season |
27.8% | 18 | 0 | ||
Hard Rock Mine ![]() |
27.8% | 18 | 0 | ||
Rustic Arcade ![]() |
25.0% | 16 | 0 | ||
Belle's Rock ![]() |
23.5% | 17 | 0 | ||
Flaring Phoenix ![]() |
8.3% | 12 | 0 | ||
Pit Stop ![]() |
8.3% | 12 | 0 | ||
Ring of Fire prev. season |
8.3% | 12 | 0 | ||
Triple Dribble ![]() |
17.6% | 17 | 0 | ||
Safe(r) Zone ![]() |
13.3% | 15 | 0 | ||
Parallel Plays ![]() |
20.0% | 20 | 0 | ||
Center Stage ![]() |
12.5% | 16 | 0 | ||
Safe Zone prev. season |
12.5% | 16 | 0 | ||
Shooting Star ![]() |
19.0% | 21 | 1 | ||
Dueling Beetles ![]() |
7.1% | 14 | 0 | ||
Open Business prev. season |
14.3% | 21 | 1 | ||
Kaboom Canyon ![]() |
5.6% | 18 | 0 | ||
New Horizons ![]() |
12.0% | 25 | 3 | ||
Hot Potato prev. season |
0.0% | 22 | 1 |
Direct duels in Knockout: how Pearl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.7% against Willow in Heist. On average the worst case sits at 26.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
66.4%
1,742 games
Edgar
68.2%
826 games
Bolt
75.2%
165 games
Stu
72.2%
194 games
Mandy
65.0%
408 games
Gray
64.9%
402 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🦭 | Diamond | 20 | 36.1% | 75.0% |
| 2 | 初手蟹被句ヶ万出機内さん | Diamond | 21 | 33.9% | 61.9% |
| 3 | 프링글스 | Diamond | 24 | 32.8% | 54.2% |
| 4 | Alt F4 | Diamond | 27 | 32.7% | 51.9% |
| 5 | ジャガイモをくんくンニおう | Diamond | 22 | 32.6% | 54.5% |