Wins early — in Hot Zone 4.0 points better in short rounds than in long ones (47.5% against 43.5%, split at 104 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.1 — rewards skill: from Diamond to Legendary the win rate climbs by 3.1 points (regression 47.7% to 50.8%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Ash
53.8%
1,101 games
Jacky
55.0%
614 games
Bibi
52.0%
3,853 games
Griff
51.1%
8,468 games
Emz
51.5%
4,715 games
Frank
52.0%
1,619 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound. To the full list