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Pearl

Damage Dealer Epic Ranked · Legendary Flaring Phoenix Knockout
53.9%Win rate on Flaring Phoenix
2,293Games here
1.1%Pick rate
71Trust Score
12. of 105Rank on this map
−6.9Skill bonus

Wins early — in Gem Grab 2.9 points better in short rounds than in long ones (53.9% against 51.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 80.Counter safetyStar rate
Win rate 90.54.4 %
Popularity 89.2.10 %
Breadth 80.23% of maps
Counter safety 99.47.7 %
Star rate 87.29.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/25, 21 days. 8 earlier days are left out — below 204 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 56.8% from 509 appearances08/05 — 57.5% from 1,372 appearances08/06 — 60.3% from 673 appearances08/07 — 55.0% from 373 appearances08/08 — 56.3% from 421 appearances08/09 — 62.4% from 580 appearances08/10 — 57.6% from 1,604 appearances08/11 — 59.7% from 2,837 appearances08/12 — 59.9% from 1,888 appearances08/13 — 60.0% from 1,085 appearances08/14 — 60.4% from 811 appearances08/15 — 59.9% from 713 appearances08/16 — 56.4% from 713 appearances08/17 — 58.1% from 642 appearances08/18 — 59.6% from 653 appearances08/19 — 55.8% from 217 appearances08/21 — 53.9% from 206 appearances08/22 — 52.9% from 295 appearances08/23 — 55.4% from 370 appearances08/24 — 50.9% from 636 appearances08/25 — 56.5% from 671 appearances
56.8%08/04 56.5%08/25

Pick rate

08/04 — 1.7% from 509 appearances08/05 — 2.0% from 1,372 appearances08/06 — 2.0% from 673 appearances08/07 — 2.2% from 373 appearances08/08 — 2.2% from 421 appearances08/09 — 2.6% from 580 appearances08/10 — 2.7% from 1,604 appearances08/11 — 2.5% from 2,837 appearances08/12 — 2.3% from 1,888 appearances08/13 — 2.4% from 1,085 appearances08/14 — 2.5% from 811 appearances08/15 — 2.7% from 713 appearances08/16 — 2.6% from 713 appearances08/17 — 2.8% from 642 appearances08/18 — 2.8% from 653 appearances08/19 — 2.8% from 217 appearances08/21 — 5.8% from 206 appearances08/22 — 5.3% from 295 appearances08/23 — 4.6% from 370 appearances08/24 — 4.9% from 636 appearances08/25 — 4.7% from 671 appearances
1.7%08/04 4.7%08/25

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −6.9 — punishes weak opponents: from Gold to Masters the win rate drops by 6.9 points (regression 63.4% to 56.5%). Higher up he gets outplayed.

Gold — 61.4% from 2,429 gamesDiamond — 63.3% from 4,197 gamesMythic — 59.9% from 23,591 gamesLegendary — 58.2% from 17,511 gamesMasters — 54.3% from 648 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Knockout: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 66.9% 8,132 games Edgar 64.2% 3,598 games Bolt 66.5% 764 games Stu 64.6% 905 games Sprout 63.1% 1,428 games Tick 62.5% 1,799 games

Who plays him best soon

Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 IsoKHS Legendary 31 39.6% 74.2%
2 ffff123 Legendary 41 39.3% 65.9%
3 ʜᴏꜱᴛᴇᴅ♡ Legendary 120 39.3% 50.8%
4 LegendBeast Legendary 32 39.3% 71.9%
5 りーかす/Lecas Legendary 50 38.6% 60.0%