For Heist, this map's mode — duels and star rates are available per mode, not per map.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.2 — rewards skill: from Gold to Legendary the win rate climbs by 11.2 points (regression 39.4% to 50.5%). The higher the tier, the better he does.
Direct duels in Heist: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
63.0%
648 games
Mico
61.4%
549 games
Chuck
59.8%
430 games
Edgar
55.8%
970 games
Bibi
59.0%
100 games
Jessie
52.4%
294 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🦭 | Diamond | 25 | 37.2% | 72.0% |
| 2 | ゆゆゆ | Mythic | 20 | 36.3% | 75.0% |
| 3 | sapra🥀 | Legendary | 25 | 36.3% | 68.0% |
| 4 | MT|bacon | Legendary | 21 | 35.9% | 71.4% |
| 5 | りーかす/Lecas | Mythic | 29 | 35.7% | 62.1% |