Wins late — in Bounty 4.3 points better in long rounds than in short ones (54.0% against 49.7%, split at 94 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Silver.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Edgar
62.0%
334 games
Mico
66.9%
181 games
Nori
62.1%
227 games
Chuck
63.4%
161 games
Jessie
56.3%
112 games
Colt
51.7%
290 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound. To the full list