Wins early — in Heist 6.0 points better in short rounds than in long ones (50.6% against 44.6%, split at 86 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Only Undermine. 08/20 to 08/24, 5 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.
Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Masters the win rate stays practically the same (regression −0.3 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
68.8%
1,189 games
Stu
58.1%
3,103 games
Ash
59.1%
1,351 games
Starr Nova
57.6%
2,194 games
Edgar
56.3%
3,436 games
Rico
56.1%
3,342 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | IsoKHS | Legendary | 24 | 39.0% | 75.0% |
| 2 | レモン餅@助手くん🧪 | Mythic | 22 | 38.9% | 77.3% |
| 3 | ゆゆゆ | Mythic | 25 | 38.6% | 72.0% |
| 4 | 🦭 | Diamond | 25 | 38.6% | 72.0% |
| 5 | trust my bea | Legendary | 30 | 38.4% | 66.7% |