My roster

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EN

Pearl

Damage Dealer Epic Ranked · Mythic Gem Grab
52.3%Win rate in Gem Grab
13,598Games
98Trust Score
6. of 105Rank in Gem Grab
+4.5Skill bonus

Best map: Out in the Open with 57.7% from 7,167 games.

Wins early — in Gem Grab 3.1 points better in short rounds than in long ones (53.9% against 50.8%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 80.BreadthCounter safetyStar rate
Win rate 91.52.3 %
Popularity 80.1.68 %
Breadth 92.37% of maps
Counter safety 94.41.2 %
Star rate 83.30.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.

Win rate

08/04 — 48.7% from 981 appearances08/05 — 52.5% from 3,608 appearances08/06 — 50.6% from 2,711 appearances08/07 — 47.9% from 824 appearances08/08 — 50.5% from 737 appearances08/09 — 50.4% from 788 appearances08/10 — 52.2% from 2,256 appearances08/11 — 51.7% from 7,780 appearances08/12 — 52.1% from 12,525 appearances08/13 — 52.4% from 12,847 appearances08/14 — 52.9% from 11,591 appearances08/15 — 53.9% from 10,810 appearances08/16 — 52.8% from 10,530 appearances08/17 — 52.5% from 10,686 appearances08/18 — 52.6% from 9,297 appearances08/19 — 54.1% from 3,010 appearances08/20 — 56.9% from 487 appearances08/21 — 53.5% from 2,304 appearances08/22 — 51.0% from 2,668 appearances08/23 — 52.3% from 2,400 appearances08/24 — 51.6% from 3,324 appearances08/25 — 52.7% from 2,350 appearances
48.7%08/04 52.7%08/25

Pick rate

08/04 — 0.6% from 981 appearances08/05 — 0.6% from 3,608 appearances08/06 — 0.6% from 2,711 appearances08/07 — 0.8% from 824 appearances08/08 — 0.7% from 737 appearances08/09 — 0.7% from 788 appearances08/10 — 0.8% from 2,256 appearances08/11 — 0.7% from 7,780 appearances08/12 — 0.7% from 12,525 appearances08/13 — 0.8% from 12,847 appearances08/14 — 0.7% from 11,591 appearances08/15 — 0.7% from 10,810 appearances08/16 — 0.7% from 10,530 appearances08/17 — 0.7% from 10,686 appearances08/18 — 0.7% from 9,297 appearances08/19 — 0.8% from 3,010 appearances08/20 — 2.1% from 487 appearances08/21 — 2.1% from 2,304 appearances08/22 — 2.3% from 2,668 appearances08/23 — 2.2% from 2,400 appearances08/24 — 2.1% from 3,324 appearances08/25 — 2.0% from 2,350 appearances
0.6%08/04 2.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.5 — rewards skill: from Bronze to Masters the win rate climbs by 4.5 points (regression 49.8% to 54.3%). The higher the tier, the better he does.

Bronze — 29.9% from 849 gamesSilver — 42.5% from 808 gamesGold — 53.3% from 10,524 gamesDiamond — 54.5% from 18,128 gamesMythic — 52.5% from 114,765 gamesLegendary — 53.6% from 75,341 gamesMasters — 51.4% from 2,692 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 54.1%
3046 75
Deathcap Trap Gem Grabprev. season 52.5%
14580 99
Crystal Arcade Gem Grabprev. season 52.0%
14367 98
Undermine Gem Grab 52.4%
2790 74
Double Swoosh Gem Grab 52.1%
3354 77
Gem Fort Gem Grab 51.6%
2349 71
Hard Rock Mine Gem Grab 50.5%
2059 69

Against whom

Direct duels in Gem Grab: how Pearl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 32.8% against Trunk in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.2% 1,479 games Stu 58.2% 3,915 games Ash 58.0% 1,653 games Starr Nova 56.9% 2,667 games Bo 57.0% 2,282 games Rico 56.2% 4,231 games

Who plays him best soon

Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ffff123 Legendary 41 39.5% 65.9%
2 LegendBeast Legendary 32 39.5% 71.9%
3 trust my bea Legendary 35 39.2% 68.6%
4 IsoKHS Legendary 29 38.9% 72.4%
5 りーかす/Lecas Legendary 50 38.8% 60.0%