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EN

Pearl

Damage Dealer Epic Ranked · Silver
34.3%Win rate across all maps
4,342Games
80Trust Score
83. of 105Rank by score
+14.3Skill bonus

Best map: Dry Season with 49.4% from 156 games.

Wins early — in Gem Grab 2.9 points better in short rounds than in long ones (53.9% against 51.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 21.PopularityBreadthCounter safetyStar rate
Win rate 21.34.3 %
Popularity 31.0.35 %
Breadth 70.27% of maps
Counter safety 71.31.0 %
Star rate 77.27.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 22.4% from 1,121 appearances08/21 — 38.4% from 773 appearances08/22 — 40.0% from 470 appearances08/23 — 42.6% from 453 appearances08/24 — 35.7% from 714 appearances08/25 — 38.0% from 595 appearances08/26 — 37.0% from 216 appearances
22.4%08/20 37.0%08/26

Pick rate

08/20 — 0.4% from 1,121 appearances08/21 — 0.4% from 773 appearances08/22 — 0.3% from 470 appearances08/23 — 0.3% from 453 appearances08/24 — 0.3% from 714 appearances08/25 — 0.3% from 595 appearances08/26 — 0.3% from 216 appearances
0.4%08/20 0.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.3 — rewards skill: from Bronze to Masters the win rate climbs by 14.3 points (regression 43.8% to 58.0%). The higher the tier, the better he does.

Bronze — 21.5% from 5,352 gamesSilver — 34.3% from 4,464 gamesGold — 50.8% from 46,462 gamesDiamond — 55.5% from 67,532 gamesMythic — 53.6% from 374,256 gamesLegendary — 54.5% from 238,262 gamesMasters — 53.3% from 7,955 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Dry Season Bounty 49.4%
156 31
Out in the Open Knockout 48.8%
201 35
Undermine Gem Grab 49.1%
161 31
Double Swoosh Gem Grab 45.5%
189 34
Deathcap Trap Gem Grabprev. season 40.0%
10 0
Beach Ball Brawl Ball 33.3%
12 0
Open Business Hot Zone 43.2%
132 28
Hard Rock Mine Gem Grab 40.9%
176 33
Gem Fort Gem Grab 40.4%
151 30
Hideout Bounty 38.5%
161 31
Rustic Arcade Gem Grab 38.6%
166 32
Spiraling Out Brawl Ball 38.0%
166 32
Ring of Fire Hot Zone 36.8%
133 28
Flaring Phoenix Knockout 37.8%
180 33
Layer Cake Bounty 37.7%
183 33
Sneaky Fields Brawl Ball 33.8%
130 28
Center Stage Brawl Ball 34.9%
166 32
Belle's Rock Knockout 32.9%
158 31
New Horizons Knockout 31.4%
140 29
Triple Dribble Brawl Ball 31.6%
152 30
Hot Potato Heist 27.5%
131 28
Kaboom Canyon Heist 26.1%
142 29
Shooting Star Bounty 25.5%
141 29
Pit Stop Heist 24.1%
137 29
Parallel Plays Hot Zone 24.5%
143 29
Pinball Dreams Brawl Ball 25.7%
171 32
Dueling Beetles Hot Zone 21.9%
146 30
Safe Zone Heist 20.9%
139 29
Bridge Too Far Heist 20.5%
151 30
Safe(r) Zone Heist 16.9%
124 27

Who beats Pearl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 IsoKHS Legendary 31 39.5% 74.2%
2 ffff123 Legendary 41 39.1% 65.9%
3 ゆゆゆ Legendary 32 39.1% 71.9%
4 LegendBeast Legendary 37 38.9% 67.6%
5 ʜᴏꜱᴛᴇᴅ♡ Legendary 122 38.8% 50.0%