Best map: New Horizons with 55.6% from 1,851 games.
Wins early — in Gem Grab 2.9 points better in short rounds than in long ones (53.9% against 51.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +26.0 — rewards skill: from Bronze to Legendary the win rate climbs by 26.0 points (regression 27.4% to 53.4%). The higher the tier, the better he does.
Heist▾
Where this brawler works (ranked, Masters). Filtered to Heist: 4 of 27 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Kaboom Canyon prev. season |
51.5% | 2776 | 74 | ||
Bridge Too Far prev. season |
51.3% | 2416 | 72 | ||
Hot Potato prev. season |
48.7% | 1546 | 65 | ||
Safe Zone prev. season |
48.6% | 1617 | 66 |
Direct duels in Heist: how Pearl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.7% against Bibi in Heist. On average the worst case sits at 28.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
60.5%
1,786 games
Mico
57.5%
1,102 games
Chuck
57.6%
915 games
Edgar
54.7%
1,991 games
Penny
51.7%
633 games
Jessie
50.6%
706 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | IsoKHS | Legendary | 31 | 39.4% | 74.2% |
| 2 | Aran | Legendary | 27 | 39.2% | 77.8% |
| 3 | ffff123 | Legendary | 41 | 39.1% | 65.9% |
| 4 | LegendBeast | Legendary | 37 | 38.9% | 67.6% |
| 5 | ʜᴏꜱᴛᴇᴅ♡ | Legendary | 122 | 38.7% | 50.0% |