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EN

Pearl

Damage Dealer Epic Ranked · Diamond Knockout
63.4%Win rate in Knockout
12,626Games
96Trust Score
1. of 105Rank in Knockout
+2.6Skill bonus

Best map: Out in the Open with 65.5% from 4,916 games.

Wins late — in Brawl Ball 5.2 points better in long rounds than in short ones (51.7% against 46.5%, split at 94 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularity 68.BreadthCounter safetyStar rate
Win rate 99.63.4 %
Popularity 68.1.12 %
Breadth 92.53% of maps
Counter safety 99.47.3 %
Star rate 92.30.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 16 days. 11 earlier days are left out — below 86 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/05 — 65.4% from 240 appearances08/06 — 70.9% from 234 appearances08/12 — 59.7% from 144 appearances08/13 — 57.0% from 214 appearances08/14 — 63.6% from 239 appearances08/15 — 56.6% from 221 appearances08/16 — 67.4% from 316 appearances08/17 — 64.1% from 329 appearances08/18 — 57.5% from 261 appearances08/19 — 66.1% from 109 appearances08/20 — 61.9% from 2,804 appearances08/21 — 63.9% from 3,458 appearances08/22 — 62.9% from 2,148 appearances08/23 — 64.5% from 1,463 appearances08/24 — 64.0% from 1,705 appearances08/25 — 63.8% from 1,048 appearances
65.4%08/05 63.8%08/25

Pick rate

08/05 — 0.3% from 240 appearances08/06 — 0.3% from 234 appearances08/12 — 0.4% from 144 appearances08/13 — 0.4% from 214 appearances08/14 — 0.4% from 239 appearances08/15 — 0.3% from 221 appearances08/16 — 0.4% from 316 appearances08/17 — 0.4% from 329 appearances08/18 — 0.4% from 261 appearances08/19 — 0.6% from 109 appearances08/20 — 1.6% from 2,804 appearances08/21 — 1.2% from 3,458 appearances08/22 — 1.1% from 2,148 appearances08/23 — 1.0% from 1,463 appearances08/24 — 0.9% from 1,705 appearances08/25 — 0.8% from 1,048 appearances
0.3%08/05 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.6 — rewards skill: from Bronze to Masters the win rate climbs by 2.6 points (regression 57.4% to 60.1%). The higher the tier, the better he does.

Bronze — 17.3% from 653 gamesSilver — 37.2% from 621 gamesGold — 59.6% from 8,643 gamesDiamond — 63.2% from 15,165 gamesMythic — 60.1% from 91,735 gamesLegendary — 58.4% from 71,937 gamesMasters — 53.9% from 2,979 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Diamond). Filtered to Knockout: 4 of 31 maps.

MapWin rateGamesTrust
Out in the Open Knockout 65.5%
4916 82
Flaring Phoenix Knockout 63.2%
3376 77
New Horizons Knockout 61.7%
2619 73
Belle's Rock Knockout 60.1%
1715 67

Against whom

Direct duels in Knockout: how Pearl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 32.9% against Trunk in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 66.8% 7,668 games Edgar 64.1% 3,387 games Bolt 66.7% 730 games Stu 64.7% 866 games Tick 62.4% 1,685 games Angelo 62.1% 1,798 games

Who plays him best soon

Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ffff123 Legendary 41 39.5% 65.9%
2 LegendBeast Legendary 32 39.5% 71.9%
3 trust my bea Legendary 35 39.2% 68.6%
4 IsoKHS Legendary 29 38.9% 72.4%
5 りーかす/Lecas Legendary 50 38.8% 60.0%