My roster

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EN

Pearl

Damage Dealer Epic Ranked · Silver
34.3%Win rate across all maps
4,086Games
80Trust Score
83. of 105Rank by score
+13.9Skill bonus

Best map: Undermine with 49.3% from 150 games.

Wins early — in Gem Grab 2.9 points better in short rounds than in long ones (53.9% against 51.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 21.PopularityBreadthCounter safetyStar rate
Win rate 21.34.3 %
Popularity 31.0.35 %
Breadth 71.27% of maps
Counter safety 75.31.3 %
Star rate 77.27.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 22.3% from 1,119 appearances08/21 — 38.4% from 766 appearances08/22 — 40.2% from 465 appearances08/23 — 42.8% from 446 appearances08/24 — 35.4% from 689 appearances08/25 — 37.7% from 541 appearances08/26 — 50.0% from 60 appearances
22.3%08/20 50.0%08/26

Pick rate

08/20 — 0.4% from 1,119 appearances08/21 — 0.4% from 766 appearances08/22 — 0.3% from 465 appearances08/23 — 0.3% from 446 appearances08/24 — 0.3% from 689 appearances08/25 — 0.3% from 541 appearances08/26 — 0.4% from 60 appearances
0.4%08/20 0.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +13.9 — rewards skill: from Bronze to Masters the win rate climbs by 13.9 points (regression 44.1% to 57.9%). The higher the tier, the better he does.

Bronze — 21.7% from 4,916 gamesSilver — 34.3% from 4,208 gamesGold — 50.7% from 44,379 gamesDiamond — 55.5% from 66,047 gamesMythic — 53.6% from 371,390 gamesLegendary — 54.5% from 235,990 gamesMasters — 53.2% from 7,908 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Undermine Gem Grab 49.3%
150 30
Dry Season Bounty 48.6%
148 30
Out in the Open Knockout 47.8%
184 33
Double Swoosh Gem Grab 45.6%
180 33
Deathcap Trap Gem Grabprev. season 40.0%
10 0
Open Business Hot Zone 43.8%
121 27
Gem Fort Gem Grab 41.3%
143 29
Hard Rock Mine Gem Grab 39.9%
163 31
Hideout Bounty 39.3%
150 30
Rustic Arcade Gem Grab 39.2%
158 31
Spiraling Out Brawl Ball 38.0%
158 31
Ring of Fire Hot Zone 36.9%
130 28
Layer Cake Bounty 37.9%
169 32
Flaring Phoenix Knockout 37.3%
169 32
Sneaky Fields Brawl Ball 32.5%
120 27
Belle's Rock Knockout 33.6%
149 30
Center Stage Brawl Ball 33.5%
158 31
New Horizons Knockout 31.9%
135 29
Triple Dribble Brawl Ball 30.4%
138 29
Hot Potato Heist 29.2%
120 27
Shooting Star Bounty 26.1%
138 29
Pinball Dreams Brawl Ball 27.3%
161 31
Kaboom Canyon Heist 25.7%
136 29
Pit Stop Heist 25.0%
132 28
Parallel Plays Hot Zone 23.7%
131 28
Safe Zone Heist 21.6%
134 28
Dueling Beetles Hot Zone 21.6%
139 29
Bridge Too Far Heist 19.9%
146 30
Safe(r) Zone Heist 16.4%
122 27

Who beats Pearl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ffff123 Legendary 41 39.4% 65.9%
2 LegendBeast Legendary 32 39.4% 71.9%
3 ʜᴏꜱᴛᴇᴅ♡ Legendary 118 38.8% 50.0%
4 IsoKHS Legendary 29 38.8% 72.4%
5 りーかす/Lecas Legendary 50 38.7% 60.0%