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Penny

Artillery Super Rare Ranked · Pro Parallel Plays Hot Zone
41.9%Win rate on Parallel Plays
750Games here
0.2%Pick rate
54Trust Score
90. of 105Rank on this map
+5.6Skill bonus

Wins late — in Knockout 13.2 points better in long rounds than in short ones (51.3% against 38.1%, split at 98 s). Needs the long round; in a fast game he never arrives.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 34.Star rate
Win rate 37.49.0 %
Popularity 74.1.58 %
Breadth 57.14% of maps
Counter safety 34.32.1 %
Star rate 85.30.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +5.6 — rewards skill: from Gold to Legendary the win rate climbs by 5.6 points (regression 37.7% to 43.3%). The higher the tier, the better he does.

Gold — 37.2% from 1,090 gamesDiamond — 39.6% from 1,168 gamesMythic — 41.7% from 6,919 gamesLegendary — 41.9% from 726 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Penny does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bo 60.6% 4,687 games Bolt 64.5% 723 games Kenji 61.2% 1,108 games Stu 59.7% 1,265 games Doug 62.6% 532 games Ash 64.2% 388 games

Who plays him best

Players with a profile and at least 20 games on Penny, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ハンマー寿司 Diamond 21 33.5% 61.9%
2 六個月 Mythic 20 32.9% 60.0%
3 正義 Mythic 20 32.0% 55.0%
4 Popcorn Diamond 23 31.9% 52.2%
5 yeliu Diamond 20 31.1% 50.0%