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Penny

Artillery Super Rare Ranked · Silver
44.2%Win rate across all maps
10,665Games
94Trust Score
62. of 105Rank by score

Best map: Safe(r) Zone with 57.7% from 763 games.

Wins late — in Knockout 7.3 points better in long rounds than in short ones (52.8% against 45.5%, split at 100 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 41.PopularityBreadthCounter safetyStar rate
Win rate 41.44.2 %
Popularity 70.0.98 %
Breadth 59.21% of maps
Counter safety 46.26.6 %
Star rate 79.28.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 7 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/05 — 28.6% from 70 appearances08/20 — 39.4% from 2,584 appearances08/21 — 45.5% from 1,753 appearances08/22 — 47.0% from 1,435 appearances08/23 — 46.3% from 1,367 appearances08/24 — 45.4% from 2,172 appearances08/25 — 44.8% from 1,354 appearances
28.6%08/05 44.8%08/25

Pick rate

08/05 — 0.6% from 70 appearances08/20 — 1.0% from 2,584 appearances08/21 — 0.9% from 1,753 appearances08/22 — 1.0% from 1,435 appearances08/23 — 1.0% from 1,367 appearances08/24 — 1.0% from 2,172 appearances08/25 — 0.9% from 1,354 appearances
0.6%08/05 0.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.7 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 39.2% from 4,393 gamesSilver — 44.0% from 10,872 gamesGold — 51.4% from 136,909 gamesDiamond — 51.1% from 139,286 gamesMythic — 49.8% from 686,629 gamesLegendary — 50.0% from 186,035 gamesMasters — 50.7% from 4,817 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Safe(r) Zone Heist 57.7%
763 54
Safe Zone Heist 57.6%
752 54
Ring of Fire Hot Zone 54.2%
791 55
Pit Stop Heist 52.0%
666 52
Dueling Beetles Hot Zone 51.5%
679 53
Kaboom Canyon Heist 50.3%
624 51
Layer Cake Bounty 50.0%
306 41
Open Business Hot Zone 48.7%
532 49
Hot Potato Heist 48.0%
608 51
Deathcap Trap Gem Grabprev. season 27.3%
11 0
Bridge Too Far Heist 42.9%
489 48
Hard Rock Mine Gem Grab 42.6%
291 40
Shooting Star Bounty 42.5%
280 39
Parallel Plays Hot Zone 40.8%
331 42
Hideout Bounty 39.9%
281 40
Dry Season Bounty 39.7%
290 40
Rustic Arcade Gem Grab 37.1%
286 40
Undermine Gem Grab 36.9%
274 39
Gem Fort Gem Grab 35.0%
254 38
Double Swoosh Gem Grab 32.3%
235 37
Out in the Open Knockout 32.4%
238 37
Flaring Phoenix Knockout 31.9%
254 38
Spiraling Out Brawl Ball 29.3%
191 34
New Horizons Knockout 28.6%
217 36
Belle's Rock Knockout 27.3%
242 37
Pinball Dreams Brawl Ball 25.5%
212 35
Center Stage Brawl Ball 21.5%
172 32
Triple Dribble Brawl Ball 19.5%
190 34
Sneaky Fields Brawl Ball 19.8%
217 36

Who beats Penny and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Penny, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝙑𝙂𝙩𝙤✗ Legendary 30 38.4% 70.0%
2 YoutubeタフグミK Mythic 38 38.0% 63.2%
3 六個月 Mythic 25 35.8% 64.0%
4 𝓗𝓾𝓰𝓸🪽 Masters 26 35.4% 61.5%
5 ケンジ Diamond 20 34.9% 65.0%