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Penny

Artillery Super Rare Ranked · Diamond Knockout
51.4%Win rate in Knockout
4,457Games
81Trust Score
31. of 105Rank in Knockout
+13.3Skill bonus

Best map: Safe(r) Zone with 55.2% from 12,106 games.

Wins late — in Knockout 9.4 points better in long rounds than in short ones (54.7% against 45.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 51.BreadthCounter safetyStar rate
Win rate 73.51.4 %
Popularity 51.0.38 %
Breadth 68.27% of maps
Counter safety 54.34.6 %
Star rate 51.21.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 73th means “better than 73% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 17 days. 12 earlier days are left out — below 66 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.

Win rate

08/04 — 51.4% from 105 appearances08/05 — 54.9% from 328 appearances08/06 — 51.8% from 274 appearances08/12 — 49.4% from 166 appearances08/13 — 47.7% from 264 appearances08/14 — 48.8% from 285 appearances08/15 — 53.2% from 340 appearances08/16 — 52.2% from 356 appearances08/17 — 50.5% from 428 appearances08/18 — 49.3% from 365 appearances08/19 — 39.8% from 103 appearances08/20 — 49.7% from 642 appearances08/21 — 51.2% from 1,014 appearances08/22 — 51.4% from 759 appearances08/23 — 54.1% from 621 appearances08/24 — 51.6% from 816 appearances08/25 — 49.8% from 562 appearances
51.4%08/04 49.8%08/25

Pick rate

08/04 — 0.4% from 105 appearances08/05 — 0.4% from 328 appearances08/06 — 0.4% from 274 appearances08/12 — 0.4% from 166 appearances08/13 — 0.5% from 264 appearances08/14 — 0.5% from 285 appearances08/15 — 0.5% from 340 appearances08/16 — 0.5% from 356 appearances08/17 — 0.6% from 428 appearances08/18 — 0.5% from 365 appearances08/19 — 0.5% from 103 appearances08/20 — 0.4% from 642 appearances08/21 — 0.3% from 1,014 appearances08/22 — 0.4% from 759 appearances08/23 — 0.4% from 621 appearances08/24 — 0.4% from 816 appearances08/25 — 0.4% from 562 appearances
0.4%08/04 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +13.3 — rewards skill: from Bronze to Legendary the win rate climbs by 13.3 points (regression 39.6% to 52.9%). The higher the tier, the better he does.

Bronze — 35.6% from 679 gamesSilver — 29.6% from 1,046 gamesGold — 45.8% from 7,256 gamesDiamond — 50.9% from 7,591 gamesMythic — 50.5% from 44,950 gamesLegendary — 51.3% from 13,237 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Diamond). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 52.6%
1628 66
Belle's Rock Knockout 52.3%
1268 62
Out in the Open Knockout 50.1%
765 55
New Horizons Knockout 48.6%
796 55

Against whom

Direct duels in Knockout: how Penny does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.5% against Damian in Brawl Ball. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Edgar 56.5% 2,008 games Grom 60.9% 325 games Bolt 62.4% 242 games Pearl 59.3% 351 games Gray 55.5% 652 games Tick 54.7% 810 games

Who plays him best soon

Players with a profile and at least 20 games on Penny, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝙑𝙂𝙩𝙤✗ Legendary 33 39.0% 69.7%
2 YoutubeタフグミK Mythic 38 38.0% 63.2%
3 dedek🥺 Legendary 24 37.0% 70.8%
4 六個月 Mythic 25 35.8% 64.0%
5 𝓗𝓾𝓰𝓸🪽 Masters 26 35.4% 61.5%