Best map: Safe(r) Zone with 55.2% from 12,106 games.
Wins late — in Knockout 9.4 points better in long rounds than in short ones (54.7% against 45.2%, split at 100 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 17 days. 12 earlier days are left out — below 66 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +13.3 — rewards skill: from Bronze to Legendary the win rate climbs by 13.3 points (regression 39.6% to 52.9%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Diamond). Filtered to Knockout: 4 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
52.6% | 1628 | 66 | ||
Belle's Rock ![]() |
52.3% | 1268 | 62 | ||
Out in the Open ![]() |
50.1% | 765 | 55 | ||
New Horizons ![]() |
48.6% | 796 | 55 |
Direct duels in Knockout: how Penny does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.5% against Damian in Brawl Ball. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
56.5%
2,008 games
Grom
60.9%
325 games
Bolt
62.4%
242 games
Pearl
59.3%
351 games
Gray
55.5%
652 games
Tick
54.7%
810 games
Players with a profile and at least 20 games on Penny, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝙑𝙂𝙩𝙤✗ | Legendary | 33 | 39.0% | 69.7% |
| 2 | YoutubeタフグミK | Mythic | 38 | 38.0% | 63.2% |
| 3 | dedek🥺 | Legendary | 24 | 37.0% | 70.8% |
| 4 | 六個月 | Mythic | 25 | 35.8% | 64.0% |
| 5 | 𝓗𝓾𝓰𝓸🪽 | Masters | 26 | 35.4% | 61.5% |