My roster

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EN

Penny

Artillery Super Rare Ranked · Mythic Knockout
49.3%Win rate in Knockout
2,365Games
71Trust Score
36. of 105Rank in Knockout
+13.2Skill bonus

Best map: Deathcap Trap with 53.1% from 23,035 games.

Wins late — in Knockout 7.3 points better in long rounds than in short ones (52.8% against 45.5%, split at 100 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 27.Star rate
Win rate 67.49.3 %
Popularity 40.0.37 %
Breadth 51.10% of maps
Counter safety 27.31.5 %
Star rate 54.22.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 67th means “better than 67% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 8 earlier days are left out — below 182 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/04 — 55.2% from 442 appearances08/05 — 51.4% from 1,597 appearances08/06 — 48.7% from 998 appearances08/07 — 53.0% from 281 appearances08/08 — 58.2% from 285 appearances08/09 — 49.4% from 271 appearances08/10 — 50.9% from 798 appearances08/11 — 48.7% from 2,781 appearances08/12 — 50.5% from 4,673 appearances08/13 — 50.6% from 5,235 appearances08/14 — 50.5% from 5,176 appearances08/15 — 49.3% from 4,774 appearances08/16 — 50.7% from 4,805 appearances08/17 — 50.5% from 4,933 appearances08/18 — 52.0% from 4,147 appearances08/19 — 50.6% from 1,201 appearances08/21 — 45.6% from 364 appearances08/22 — 51.5% from 456 appearances08/23 — 44.4% from 480 appearances08/24 — 53.1% from 616 appearances08/25 — 49.9% from 347 appearances
55.2%08/04 49.9%08/25

Pick rate

08/04 — 0.4% from 442 appearances08/05 — 0.4% from 1,597 appearances08/06 — 0.4% from 998 appearances08/07 — 0.4% from 281 appearances08/08 — 0.5% from 285 appearances08/09 — 0.4% from 271 appearances08/10 — 0.4% from 798 appearances08/11 — 0.4% from 2,781 appearances08/12 — 0.5% from 4,673 appearances08/13 — 0.5% from 5,235 appearances08/14 — 0.5% from 5,176 appearances08/15 — 0.5% from 4,774 appearances08/16 — 0.5% from 4,805 appearances08/17 — 0.5% from 4,933 appearances08/18 — 0.5% from 4,147 appearances08/19 — 0.6% from 1,201 appearances08/21 — 0.4% from 364 appearances08/22 — 0.5% from 456 appearances08/23 — 0.5% from 480 appearances08/24 — 0.5% from 616 appearances08/25 — 0.4% from 347 appearances
0.4%08/04 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +13.2 — rewards skill: from Bronze to Legendary the win rate climbs by 13.2 points (regression 39.7% to 52.9%). The higher the tier, the better he does.

Bronze — 35.0% from 634 gamesSilver — 30.2% from 998 gamesGold — 45.7% from 7,002 gamesDiamond — 50.9% from 7,477 gamesMythic — 50.5% from 44,846 gamesLegendary — 51.2% from 13,172 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Out in the Open Knockoutprev. season 49.5%
8401 90
Flaring Phoenix Knockout 51.6%
956 58
Belle's Rock Knockout 47.5%
610 51
New Horizons Knockout 46.3%
415 45

Against whom

Direct duels in Knockout: how Penny does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.1% against Damian in Brawl Ball. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Edgar 56.8% 1,926 games Grom 61.9% 307 games Bolt 62.9% 237 games Pearl 59.6% 337 games Brock 52.6% 2,464 games Gray 55.0% 634 games

Who plays him best soon

Players with a profile and at least 20 games on Penny, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝙑𝙂𝙩𝙤✗ Legendary 30 38.5% 70.0%
2 YoutubeタフグミK Mythic 38 38.1% 63.2%
3 dedek🥺 Legendary 21 37.4% 76.2%
4 六個月 Mythic 25 35.9% 64.0%
5 𝓗𝓾𝓰𝓸🪽 Masters 26 35.6% 61.5%