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EN

Pierce

Legendary Ranked · All ranks Parallel Plays Hot Zone
42.0%Win rate on Parallel Plays
4,708Games here
0.2%Pick rate
82Trust Score
64. of 105Rank on this map
+4.3Skill bonus

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 12.Counter safetyStar rate
Win rate 42.46.0 %
Popularity 77.1.40 %
Breadth 12.3% of maps
Counter safety 62.35.8 %
Star rate 87.23.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Parallel Plays. 08/04 to 08/31, 24 days. 8 earlier days are left out — below 155 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 57.0% from 165 appearances08/05 — 44.8% from 442 appearances08/06 — 39.7% from 234 appearances08/10 — 38.9% from 157 appearances08/11 — 38.7% from 419 appearances08/12 — 41.2% from 486 appearances08/13 — 40.4% from 510 appearances08/14 — 36.2% from 500 appearances08/15 — 40.1% from 501 appearances08/16 — 37.1% from 461 appearances08/17 — 35.4% from 407 appearances08/18 — 36.8% from 372 appearances08/20 — 49.0% from 243 appearances08/21 — 43.8% from 404 appearances08/22 — 44.2% from 317 appearances08/23 — 43.3% from 300 appearances08/24 — 39.4% from 434 appearances08/25 — 41.1% from 492 appearances08/26 — 42.0% from 479 appearances08/27 — 41.7% from 422 appearances08/28 — 41.4% from 461 appearances08/29 — 40.8% from 412 appearances08/30 — 43.2% from 387 appearances08/31 — 38.7% from 349 appearances
57.0%08/04 38.7%08/31

Pick rate

08/04 — 0.2% from 165 appearances08/05 — 0.2% from 442 appearances08/06 — 0.2% from 234 appearances08/10 — 0.2% from 157 appearances08/11 — 0.2% from 419 appearances08/12 — 0.2% from 486 appearances08/13 — 0.2% from 510 appearances08/14 — 0.2% from 500 appearances08/15 — 0.2% from 501 appearances08/16 — 0.2% from 461 appearances08/17 — 0.2% from 407 appearances08/18 — 0.2% from 372 appearances08/20 — 0.2% from 243 appearances08/21 — 0.2% from 404 appearances08/22 — 0.2% from 317 appearances08/23 — 0.2% from 300 appearances08/24 — 0.2% from 434 appearances08/25 — 0.2% from 492 appearances08/26 — 0.2% from 479 appearances08/27 — 0.2% from 422 appearances08/28 — 0.2% from 461 appearances08/29 — 0.2% from 412 appearances08/30 — 0.2% from 387 appearances08/31 — 0.2% from 349 appearances
0.2%08/04 0.2%08/31

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +4.3 — rewards skill: from Gold to Legendary the win rate climbs by 4.3 points (regression 38.1% to 42.4%). The higher the tier, the better he does.

Gold — 39.0% from 2,280 gamesDiamond — 39.4% from 1,338 gamesMythic — 39.3% from 3,901 gamesLegendary — 45.0% from 1,638 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 5 circles — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 56.3% 2,466 games Ash 56.4% 1,741 games Kenji 54.6% 3,220 games Tick 51.7% 5,664 games Stu 51.2% 10,318 games Bibi 51.1% 2,971 games

Who plays him best soon

Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 0d7z Masters 152 53.8% 69.7%
2 jealous. Masters 125 53.5% 72.0%
3 Sneezy🤍倖存者-🍹 Masters 77 50.6% 75.3%
4 我愛你Bubbles Masters 235 50.6% 60.9%
5 SCC|Ksenoxyヤ Masters 114 50.6% 68.4%