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EN

Pierce

Legendary Trophies Heist
59.3%Win rate in Heist
13,014Games
97Trust Score
14. of 106Rank in Heist

Best map: Leaping Dogs with 64.2% from 15,043 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 27.
Win rate 88.59.3 %
Popularity 48.0.45 %
Breadth 92.69% of maps
Counter safety 67.37.2 %
Star rate 27.5.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/31, 20 days. 8 earlier days are left out — below 96 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 55.3% from 309 appearances08/10 — 58.2% from 194 appearances08/11 — 60.3% from 544 appearances08/12 — 53.2% from 231 appearances08/13 — 56.2% from 641 appearances08/14 — 58.5% from 241 appearances08/15 — 58.2% from 877 appearances08/16 — 54.4% from 215 appearances08/17 — 57.4% from 624 appearances08/18 — 55.7% from 149 appearances08/19 — 57.4% from 2,337 appearances08/20 — 57.8% from 1,525 appearances08/21 — 57.4% from 803 appearances08/23 — 63.2% from 579 appearances08/24 — 55.6% from 99 appearances08/25 — 67.5% from 856 appearances08/26 — 59.1% from 132 appearances08/27 — 62.6% from 1,054 appearances08/29 — 66.0% from 624 appearances08/31 — 60.9% from 552 appearances
55.3%08/05 60.9%08/31

Pick rate

08/05 — 0.3% from 309 appearances08/10 — 0.6% from 194 appearances08/11 — 0.6% from 544 appearances08/12 — 0.4% from 231 appearances08/13 — 0.4% from 641 appearances08/14 — 0.4% from 241 appearances08/15 — 0.4% from 877 appearances08/16 — 0.3% from 215 appearances08/17 — 0.4% from 624 appearances08/18 — 0.3% from 149 appearances08/19 — 0.5% from 2,337 appearances08/20 — 0.6% from 1,525 appearances08/21 — 0.5% from 803 appearances08/23 — 0.5% from 579 appearances08/24 — 0.4% from 99 appearances08/25 — 0.4% from 856 appearances08/26 — 0.3% from 132 appearances08/27 — 0.4% from 1,054 appearances08/29 — 0.4% from 624 appearances08/31 — 0.4% from 552 appearances
0.3%08/05 0.4%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 9 of 169 maps.

MapWin rateGamesTrust
Jedna Heist 61.2%
1804 67
Hot Tubs Heist 61.6%
1346 63
Hot Potato Heist 60.2%
2310 71
Quintillion Heist 57.9%
5726 85
Eating Good! Heist 58.8%
1308 63
Photic Doom Heist 60.8%
462 47
Safe Zone Heist 51.7%
29 6
Bridge Too Far Heist 53.8%
13 0
Kaboom Canyon Heist 43.8%
16 0

Against whom

Direct duels in Heist: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 39.9% against Larry & Lawrie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 4 circles — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 58.3% 21,777 games Chuck 55.2% 13,992 games Mico 53.9% 15,007 games 8-Bit 51.7% 16,402 games Carl 51.5% 10,833 games Edgar 50.9% 21,403 games

Who plays him best soon

Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 0d7z Masters 152 53.8% 69.7%
2 jealous. Masters 125 53.5% 72.0%
3 Sneezy🤍倖存者-🍹 Masters 77 50.6% 75.3%
4 我愛你Bubbles Masters 235 50.6% 60.9%
5 SCC|Ksenoxyヤ Masters 114 50.6% 68.4%