For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.
Direct duels in Heist: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 2 circles — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
61.0%
5,565 games
Chuck
57.4%
4,151 games
Mico
54.9%
4,563 games
Penny
52.4%
3,458 games
Carl
52.4%
2,778 games
8-Bit
51.9%
4,732 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 我愛你Bubbles | Legendary | 42 | 42.6% | 73.8% |
| 2 | Inter_841 | Legendary | 33 | 40.3% | 72.7% |
| 3 | игорь квадробер | Legendary | 30 | 38.8% | 70.0% |
| 4 | NGK|wato | Mythic | 21 | 37.8% | 76.2% |
| 5 | WhyAquaNyD | Legendary | 29 | 37.5% | 65.5% |