Best map: Leaping Dogs with 64.0% from 14,206 games.
08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 169 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Leaping Dogs ![]() |
64.0% | 14206 | 98 | ||
Belle's Rock ![]() |
63.7% | 27760 | 100 | ||
Goldarm Gulch ![]() |
63.8% | 12728 | 97 | ||
Please Remain Standing ![]() |
63.9% | 9843 | 93 | ||
Out in the Open ![]() |
63.1% | 32768 | 100 | ||
Think Ahead ![]() |
63.2% | 22513 | 100 | ||
Jungle Top ![]() |
63.2% | 18777 | 100 | ||
Opening Move ![]() |
63.2% | 14959 | 99 | ||
Chivalry ![]() |
62.1% | 26329 | 100 | ||
Crab Claws ![]() |
62.1% | 11846 | 96 | ||
New Perspective ![]() |
62.2% | 9257 | 92 | ||
Double Decker ![]() |
61.9% | 9438 | 92 | ||
Streets with No Name ![]() |
61.1% | 21306 | 100 | ||
Konnakol ![]() |
60.7% | 51467 | 100 | ||
Split Difference ![]() |
56.9% | 4446 | 81 | ||
Flowing Springs ![]() |
56.2% | 3069 | 75 | ||
Deep End ![]() |
54.3% | 8840 | 91 | ||
Flaring Phoenix ![]() |
72.6% | 84 | 21 | ||
Close Call ![]() |
52.6% | 1564 | 65 | ||
Healthy Middle Ground ![]() |
66.7% | 90 | 23 | ||
New Horizons ![]() |
44.4% | 18 | 0 |
Direct duels in Knockout: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 39.8% against Larry & Lawrie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 9 circles — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
54.6%
31,538 games
Bolt
55.8%
3,648 games
Pearl
54.9%
8,783 games
Edgar
53.0%
24,005 games
Buster
54.8%
1,351 games
Grom
53.7%
3,147 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | jealous. | Masters | 125 | 53.4% | 72.0% |
| 2 | 0d7z | Masters | 150 | 53.3% | 69.3% |
| 3 | 我愛你Bubbles | Legendary | 231 | 50.5% | 61.0% |
| 4 | Sneezy🤍倖存者-🍹 | Masters | 77 | 50.4% | 75.3% |
| 5 | Retired tier>B. | Masters | 194 | 50.1% | 61.9% |