Best map: Shooting Star with 51.2% from 4,099 games.
Wins early — in Hot Zone 3.1 points better in short rounds than in long ones (49.0% against 46.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
08/04 to 08/21, 14 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Picked less often — 2.1% to 1.8% pick rate, down 15 %. The win rate moved 0.6 points down.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star ![]() |
51.2% | 4099 | 80 | ||
Dry Season ![]() |
50.3% | 3490 | 77 | ||
Hideout ![]() |
49.5% | 3517 | 77 | ||
New Horizons ![]() |
49.5% | 3151 | 76 | ||
Belle's Rock ![]() |
49.2% | 2315 | 71 | ||
Bridge Too Far ![]() |
48.8% | 3380 | 77 | ||
Out in the Open ![]() |
48.5% | 3145 | 76 | ||
Safe Zone ![]() |
48.5% | 2915 | 75 | ||
Rustic Arcade ![]() |
48.2% | 3441 | 77 | ||
Undermine ![]() |
49.3% | 607 | 51 | ||
Dueling Beetles ![]() |
47.8% | 989 | 58 | ||
Spiraling Out ![]() |
48.4% | 492 | 48 | ||
Ring of Fire ![]() |
46.2% | 3905 | 79 | ||
Pinball Dreams ![]() |
47.8% | 695 | 53 | ||
Layer Cake ![]() |
47.1% | 1063 | 59 | ||
Kaboom Canyon ![]() |
46.2% | 1764 | 67 | ||
Safe(r) Zone ![]() |
45.7% | 2846 | 74 | ||
Open Business ![]() |
46.0% | 1501 | 65 | ||
Flaring Phoenix ![]() |
45.1% | 2352 | 71 | ||
Deathcap Trap prev. season |
45.5% | 1350 | 63 | ||
Crystal Arcade prev. season |
44.8% | 1240 | 62 | ||
Hard Rock Mine ![]() |
45.2% | 739 | 54 | ||
Triple Dribble prev. season |
42.7% | 539 | 49 | ||
Double Swoosh prev. season |
42.5% | 816 | 55 | ||
Gem Fort ![]() |
41.4% | 526 | 49 | ||
Hot Potato ![]() |
40.4% | 624 | 51 | ||
Sneaky Fields prev. season |
40.2% | 532 | 49 | ||
Parallel Plays prev. season |
39.9% | 506 | 48 | ||
Center Stage prev. season |
38.4% | 704 | 53 | ||
Pit Stop ![]() |
34.7% | 329 | 42 |
Direct duels in Bounty: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 32.8% against Chuck in Heist. On average the worst case sits at 27.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
66.6%
901 games
Tick
57.7%
1,067 games
Brock
54.9%
4,167 games
Edgar
53.8%
3,343 games
8-Bit
55.6%
982 games
Mortis
53.6%
2,262 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 角色名稱 | Diamond | 30 | 32.4% | 50.0% |
| 2 | ありをりさべりいましょたり | Diamond | 24 | 31.7% | 50.0% |
| 3 | ゆま | Diamond | 22 | 31.5% | 50.0% |
| 4 | ¿Zёn¿ | Diamond | 23 | 31.2% | 47.8% |
| 5 | レモーーーーーーーーーーーン | Diamond | 20 | 27.5% | 30.0% |