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← Overview

Pierce

Legendary Ranked · Gold
51.0%Win rate across all maps
50,294Games
100Trust Score
39. of 105Rank by score

Best map: Hideout with 54.1% from 3,793 games.

Wins late — in Gem Grab 3.7 points better in long rounds than in short ones (49.8% against 46.1%, split at 103 s). Needs the long round; in a fast game he never arrives.

Goldchange

History

08/03 to 08/22, 9 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/22.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/03 — 65.9% from 85 appearances08/04 — 56.2% from 281 appearances08/05 — 53.0% from 668 appearances08/06 — 57.6% from 575 appearances08/17 — 47.5% from 61 appearances08/18 — 45.0% from 60 appearances08/20 — 51.7% from 26,117 appearances08/21 — 50.4% from 21,819 appearances08/22 — 48.9% from 2,358 appearances
65.9%08/03 48.9%08/22

Pick rate

08/03 — 0.6% from 85 appearances08/04 — 0.6% from 281 appearances08/05 — 0.5% from 668 appearances08/06 — 0.7% from 575 appearances08/17 — 0.9% from 61 appearances08/18 — 1.0% from 60 appearances08/20 — 1.1% from 26,117 appearances08/21 — 1.1% from 21,819 appearances08/22 — 1.1% from 2,358 appearances
0.6%08/03 1.1%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.7 points across the whole range). He plays the same at the bottom as at the top.

Silver — 55.6% from 2,538 gamesGold — 51.1% from 52,321 gamesDiamond — 47.0% from 114,673 gamesMythic — 45.0% from 1,003,050 gamesLegendary — 47.0% from 514,279 gamesMasters — 48.7% from 16,054 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Gold).

MapWin rateGamesTrust
Hideout Bounty 54.1%
3793 78
Shooting Star Bounty 53.8%
4878 82
Safe Zone Heist 52.8%
2222 70
Rustic Arcade Gem Grab 52.1%
3310 76
New Horizons Knockout 51.4%
3896 79
Dry Season Bounty 51.1%
4388 81
Bridge Too Far Heist 51.3%
2790 74
Safe(r) Zone Heist 51.6%
2075 69
Belle's Rock Knockout 51.0%
2592 73
Out in the Open Knockout 50.5%
3770 78
Spiraling Out Brawl Ball 53.6%
476 47
Undermine Gem Grab 51.9%
723 54
Ring of Fire Hot Zone 49.8%
3092 75
Flaring Phoenix Knockout 49.5%
2640 73
Kaboom Canyon Heist 49.9%
1104 60
Layer Cake Bounty 49.5%
1395 64
Pinball Dreams Brawl Ball 50.2%
635 52
Open Business Hot Zone 48.1%
1596 66
Hot Potato Heist 48.9%
713 53
Gem Fort Gem Grab 48.9%
570 50
Hard Rock Mine Gem Grab 48.2%
803 55
Dueling Beetles Hot Zone 47.8%
948 58
Triple Dribble Brawl Ball 49.8%
233 37
Deathcap Trap Gem Grabprev. season 49.2%
65 18
Parallel Plays Hot Zone 45.3%
311 41
Pit Stop Heist 44.2%
430 46
Double Swoosh Gem Grab 43.0%
414 45
Center Stage Brawl Ball 42.9%
326 42
Crystal Arcade Gem Grabprev. season 38.6%
44 12
Sneaky Fields Brawl Ball 38.0%
171 32

Against whom

Direct duels in Brawl Ball: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.8% against Chuck in Heist. On average the worst case sits at 27.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 55.5% 398 games Ash 57.2% 145 games Nori 51.9% 291 games Stu 50.5% 489 games Carl 55.6% 99 games Edgar 48.9% 767 games

Who plays him best

Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 talent pill Mythic 28 35.6% 67.9%
2 игорь квадробер Legendary 23 33.8% 65.2%
3 Tz8 Legendary 21 33.6% 66.7%
4 waked Legendary 32 33.4% 56.3%
5 vvvzetik Mythic 22 33.2% 63.6%