Best map: New Horizons with 60.6% from 188 games.
Wins early — in Hot Zone 3.1 points better in short rounds than in long ones (49.0% against 46.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
08/05 to 08/21, 3 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
60.6% | 188 | 34 | ||
Out in the Open ![]() |
60.0% | 155 | 31 | ||
Belle's Rock ![]() |
61.7% | 115 | 26 | ||
Dry Season ![]() |
58.4% | 161 | 31 | ||
Shooting Star ![]() |
57.8% | 161 | 31 | ||
Hideout ![]() |
57.3% | 131 | 28 | ||
Rustic Arcade ![]() |
56.8% | 132 | 28 | ||
Bridge Too Far ![]() |
58.9% | 95 | 23 | ||
Ring of Fire ![]() |
56.0% | 91 | 23 | ||
Pinball Dreams ![]() |
67.7% | 31 | 7 | ||
Open Business ![]() |
54.9% | 71 | 19 | ||
Undermine prev. season |
61.1% | 36 | 9 | ||
Layer Cake ![]() |
53.7% | 67 | 18 | ||
Hard Rock Mine ![]() |
53.7% | 54 | 15 | ||
Flaring Phoenix ![]() |
50.0% | 110 | 26 | ||
Safe Zone ![]() |
52.6% | 57 | 16 | ||
Dueling Beetles ![]() |
53.5% | 43 | 11 | ||
Safe(r) Zone ![]() |
48.1% | 79 | 21 | ||
Spiraling Out ![]() |
52.0% | 25 | 3 | ||
Gem Fort ![]() |
48.8% | 43 | 11 | ||
Kaboom Canyon ![]() |
48.8% | 41 | 11 | ||
Triple Dribble prev. season |
53.8% | 13 | 0 | ||
Hot Potato ![]() |
46.8% | 47 | 13 | ||
Pit Stop ![]() |
43.2% | 37 | 9 | ||
Center Stage prev. season |
40.0% | 25 | 3 | ||
Sneaky Fields prev. season |
35.7% | 14 | 0 | ||
Parallel Plays prev. season |
37.9% | 29 | 6 | ||
Double Swoosh ![]() |
35.7% | 28 | 5 |
Direct duels in Brawl Ball: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 32.8% against Ash in Hot Zone. On average the worst case sits at 27.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
56.8%
333 games
Ash
58.9%
112 games
Nori
51.9%
239 games
Stu
50.1%
375 games
Carl
55.6%
72 games
Shade
52.5%
122 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | talent pill | Mythic | 23 | 35.9% | 73.9% |
| 2 | waked | Legendary | 24 | 34.6% | 66.7% |
| 3 | Tz8 | Legendary | 21 | 33.9% | 66.7% |
| 4 | vvvzetik | Mythic | 22 | 33.5% | 63.6% |
| 5 | игорь квадробер | Legendary | 20 | 33.3% | 65.0% |