Best map: New Horizons with 60.7% from 178 games.
Wins early — in Hot Zone 3.1 points better in short rounds than in long ones (49.0% against 46.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
08/05 to 08/21, 3 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.3 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
60.7% | 178 | 33 | ||
Out in the Open ![]() |
60.0% | 150 | 30 | ||
Dry Season ![]() |
58.7% | 155 | 31 | ||
Shooting Star ![]() |
58.3% | 156 | 31 | ||
Belle's Rock ![]() |
60.0% | 110 | 26 | ||
Hideout ![]() |
58.1% | 129 | 28 | ||
Bridge Too Far ![]() |
60.9% | 92 | 23 | ||
Rustic Arcade ![]() |
56.7% | 127 | 28 | ||
Ring of Fire ![]() |
55.7% | 88 | 22 | ||
Pinball Dreams ![]() |
64.3% | 28 | 5 | ||
Layer Cake ![]() |
54.0% | 63 | 17 | ||
Safe Zone ![]() |
54.9% | 51 | 14 | ||
Flaring Phoenix ![]() |
50.9% | 106 | 25 | ||
Open Business ![]() |
52.9% | 68 | 18 | ||
Undermine prev. season |
57.6% | 33 | 7 | ||
Dueling Beetles ![]() |
53.7% | 41 | 11 | ||
Hard Rock Mine ![]() |
51.9% | 52 | 14 | ||
Kaboom Canyon prev. season |
51.3% | 39 | 10 | ||
Safe(r) Zone ![]() |
48.1% | 77 | 20 | ||
Gem Fort ![]() |
48.8% | 43 | 11 | ||
Triple Dribble prev. season |
53.8% | 13 | 0 | ||
Spiraling Out ![]() |
50.0% | 24 | 3 | ||
Hot Potato ![]() |
46.7% | 45 | 12 | ||
Sneaky Fields prev. season |
38.5% | 13 | 0 | ||
Pit Stop ![]() |
41.7% | 36 | 9 | ||
Center Stage prev. season |
40.0% | 25 | 3 | ||
Parallel Plays prev. season |
39.3% | 28 | 5 | ||
Double Swoosh ![]() |
35.7% | 28 | 5 |
Direct duels in Gem Grab: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 32.6% against Ash in Hot Zone. On average the worst case sits at 27.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
62.5%
710 games
Fang
56.3%
639 games
Ash
56.5%
230 games
Edgar
50.9%
1,649 games
Stu
51.6%
1,022 games
Surge
51.8%
786 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | waked | Legendary | 22 | 35.6% | 72.7% |
| 2 | talent pill | Mythic | 21 | 35.0% | 71.4% |
| 3 | vvvzetik | Mythic | 22 | 33.8% | 63.6% |
| 4 | игорь квадробер | Legendary | 20 | 33.5% | 65.0% |
| 5 | Phillips joji | Diamond | 29 | 33.2% | 55.2% |