For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 2 circles — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
60.9%
6,051 games
Chuck
57.3%
4,553 games
Mico
55.0%
5,020 games
Penny
52.4%
3,777 games
Carl
52.5%
3,062 games
8-Bit
51.8%
5,221 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 我愛你Bubbles | Legendary | 46 | 43.9% | 73.9% |
| 2 | NGK|wato | Mythic | 25 | 40.3% | 80.0% |
| 3 | Inter_841 | Legendary | 35 | 39.9% | 68.6% |
| 4 | игорь квадробер | Legendary | 30 | 39.2% | 70.0% |
| 5 | Tz8 | Legendary | 34 | 38.6% | 64.7% |