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← Overview

Pierce

Legendary Ranked · Legendary Safe Zone Heist
48.8%Win rate on Safe Zone
31,502Games here
5.4%Pick rate
100Trust Score
25. of 105Rank on this map
+5.5Skill bonus

Wins early — in Hot Zone 3.1 points better in short rounds than in long ones (49.0% against 46.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.

History

Only Safe Zone. 08/04 to 08/18, 15 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 49.8% from 1,559 appearances08/05 — 49.9% from 3,388 appearances08/06 — 49.3% from 1,732 appearances08/07 — 47.0% from 837 appearances08/08 — 49.8% from 978 appearances08/09 — 48.7% from 1,239 appearances08/10 — 48.1% from 3,031 appearances08/11 — 47.7% from 5,309 appearances08/12 — 48.7% from 3,841 appearances08/13 — 49.3% from 2,188 appearances08/14 — 48.1% from 1,614 appearances08/15 — 50.6% from 1,303 appearances08/16 — 47.4% from 1,271 appearances08/17 — 49.2% from 1,073 appearances08/18 — 49.5% from 1,111 appearances
49.8%08/04 49.5%08/18

Pick rate

08/04 — 5.8% from 1,559 appearances08/05 — 5.6% from 3,388 appearances08/06 — 5.4% from 1,732 appearances08/07 — 5.3% from 837 appearances08/08 — 5.8% from 978 appearances08/09 — 5.9% from 1,239 appearances08/10 — 5.4% from 3,031 appearances08/11 — 5.1% from 5,309 appearances08/12 — 5.2% from 3,841 appearances08/13 — 5.1% from 2,188 appearances08/14 — 5.3% from 1,614 appearances08/15 — 5.3% from 1,303 appearances08/16 — 5.1% from 1,271 appearances08/17 — 5.1% from 1,073 appearances08/18 — 5.3% from 1,111 appearances
5.8%08/04 5.3%08/18

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.5 — rewards skill: from Gold to Masters the win rate climbs by 5.5 points (regression 43.0% to 48.6%). The higher the tier, the better he does.

Gold — 52.8% from 1,856 gamesDiamond — 47.7% from 5,073 gamesMythic — 44.0% from 48,690 gamesLegendary — 48.8% from 31,502 gamesMasters — 49.8% from 1,122 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Heist: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 2 circles — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 61.4% 2,728 games Chuck 58.1% 1,865 games Mico 57.8% 2,033 games Melodie 56.0% 976 games Carl 55.0% 1,052 games Edgar 52.9% 3,278 games

Who plays him best

Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 talent pill Mythic 21 35.1% 71.4%
2 waked Legendary 20 34.5% 70.0%
3 角色名稱 Diamond 30 32.0% 50.0%
4 ありをりさべりいましょたり Diamond 24 31.3% 50.0%
5 ゆま Diamond 22 31.1% 50.0%