Only Shooting Star. 08/05 to 08/20, 10 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/20.
Direct duels in Bounty: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.3%
1,139 games
Tick
57.3%
1,325 games
Brock
54.8%
5,172 games
8-Bit
55.2%
1,243 games
Edgar
53.4%
4,130 games
Mortis
53.7%
2,852 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | talent pill | Mythic | 23 | 35.7% | 73.9% |
| 2 | Tz8 | Legendary | 21 | 33.7% | 66.7% |
| 3 | waked | Legendary | 32 | 33.5% | 56.3% |
| 4 | vvvzetik | Mythic | 22 | 33.3% | 63.6% |
| 5 | игорь квадробер | Legendary | 20 | 33.1% | 65.0% |