Best map: CYBERBOSS BROCK with 71.0% from 85,179 games.
08/04 to 08/30, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/30.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 171 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
63.7% | 27626 | 100 | ||
Goldarm Gulch ![]() |
63.8% | 12668 | 97 | ||
Please Remain Standing ![]() |
63.8% | 9819 | 93 | ||
Think Ahead ![]() |
63.1% | 22325 | 100 | ||
Jungle Top ![]() |
63.1% | 18524 | 100 | ||
Opening Move ![]() |
63.1% | 14517 | 99 | ||
Out in the Open ![]() |
62.7% | 29703 | 100 | ||
Chivalry ![]() |
62.1% | 26316 | 100 | ||
Leaping Dogs ![]() |
62.6% | 8092 | 90 | ||
New Perspective ![]() |
62.2% | 9216 | 92 | ||
Double Decker ![]() |
61.9% | 9375 | 92 | ||
Streets with No Name ![]() |
61.1% | 21279 | 100 | ||
Konnakol ![]() |
60.6% | 50448 | 100 | ||
Crab Claws ![]() |
61.2% | 8702 | 91 | ||
Split Difference ![]() |
56.9% | 4446 | 81 | ||
Flowing Springs ![]() |
56.2% | 3069 | 75 | ||
Deep End ![]() |
54.3% | 8824 | 91 | ||
Flaring Phoenix ![]() |
64.7% | 119 | 27 | ||
Close Call ![]() |
52.6% | 1564 | 65 | ||
Healthy Middle Ground ![]() |
66.7% | 90 | 23 | ||
New Horizons ![]() |
44.4% | 18 | 0 |
Direct duels in Knockout: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 39.5% against Larry & Lawrie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 2 circles — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
54.7%
28,141 games
Pearl
55.3%
7,550 games
Bolt
55.6%
3,215 games
Edgar
53.2%
21,628 games
Buster
55.9%
1,130 games
Grom
54.4%
2,695 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 0d7z | Legendary | 128 | 53.7% | 72.7% |
| 2 | jealous. | Masters | 109 | 52.5% | 73.4% |
| 3 | Sneezy🤍倖存者-🍹 | Masters | 77 | 50.0% | 75.3% |
| 4 | 我愛你Bubbles | Legendary | 195 | 49.3% | 61.0% |
| 5 | しろいかぜ | Masters | 78 | 48.4% | 71.8% |