Wins early — in Hot Zone 3.1 points better in short rounds than in long ones (49.0% against 46.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Only Crystal Arcade. 08/05 to 08/19, 12 days. 8 earlier days are left out — below 322 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/19.
Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +2.2 — rewards skill: from Diamond to Legendary the win rate climbs by 2.2 points (regression 43.1% to 45.3%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers — the numbers are not enough for Mythic yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Mythic yet.
Bolt
61.6%
510 games
Fang
56.6%
447 games
Edgar
51.8%
1,246 games
Rico
52.6%
671 games
Bibi
56.0%
184 games
Surge
52.0%
487 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 角色名稱 | Diamond | 28 | 35.0% | 53.6% |
| 2 | ありをりさべりいましょたり | Diamond | 23 | 34.1% | 52.2% |
| 3 | ゆま | Diamond | 22 | 33.5% | 50.0% |
| 4 | ¿Zёn¿ | Diamond | 23 | 33.2% | 47.8% |
| 5 | 重犬ハチ公 | Diamond | 23 | 29.6% | 30.4% |