Win rate per rank tier on Double Swoosh — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −0.1 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Double Swoosh. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bolt
57.4%
7,484 games
Ash
53.1%
2,404 games
Bo
49.2%
20,105 games
Starr Nova
48.6%
15,625 games
Surge
48.3%
25,554 games
Stu
48.4%
18,025 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ニャン太郎 | Legendary | 76 | 52.9% | 71.1% |
| 2 | DK |Aomine | Legendary | 24 | 52.7% | 100.0% |
| 3 | twitch:ECL|CARO | Legendary | 28 | 49.6% | 82.1% |
| 4 | 愛|𝐒𝐥𝐲𝐳𝐳𝐱ツ | Legendary | 51 | 49.3% | 68.6% |
| 5 | 利敵アカ | Legendary | 48 | 49.0% | 68.8% |