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Pierce

Legendary Ranked · Diamond Flaring Phoenix Knockout
45.2%Win rate on Flaring Phoenix
4,636Games here
2.3%Pick rate
81Trust Score
72. of 105Rank on this map

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularityBreadth 16.Counter safetyStar rate
Win rate 35.47.8 %
Popularity 91.2.81 %
Breadth 16.4% of maps
Counter safety 85.39.2 %
Star rate 51.21.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/23, 16 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Win rate

08/04 — 55.2% from 87 appearances08/05 — 43.3% from 263 appearances08/06 — 38.5% from 260 appearances08/11 — 46.2% from 65 appearances08/12 — 36.2% from 163 appearances08/13 — 45.7% from 199 appearances08/14 — 43.0% from 251 appearances08/15 — 44.8% from 286 appearances08/16 — 47.5% from 280 appearances08/17 — 41.4% from 297 appearances08/18 — 50.6% from 257 appearances08/19 — 48.4% from 91 appearances08/20 — 45.4% from 1,166 appearances08/21 — 45.7% from 1,762 appearances08/22 — 43.1% from 1,063 appearances08/23 — 46.6% from 640 appearances
55.2%08/04 46.6%08/23

Pick rate

08/04 — 1.3% from 87 appearances08/05 — 1.3% from 263 appearances08/06 — 1.4% from 260 appearances08/11 — 1.7% from 65 appearances08/12 — 1.8% from 163 appearances08/13 — 1.5% from 199 appearances08/14 — 1.6% from 251 appearances08/15 — 1.8% from 286 appearances08/16 — 1.6% from 280 appearances08/17 — 1.5% from 297 appearances08/18 — 1.4% from 257 appearances08/19 — 1.8% from 91 appearances08/20 — 2.7% from 1,166 appearances08/21 — 2.4% from 1,762 appearances08/22 — 2.2% from 1,063 appearances08/23 — 2.2% from 640 appearances
1.3%08/04 2.2%08/23

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +1.7 points across the whole range). He plays the same at the bottom as at the top.

Gold — 48.2% from 4,160 gamesDiamond — 45.0% from 7,221 gamesMythic — 44.2% from 46,244 gamesLegendary — 46.9% from 22,898 gamesMasters — 49.8% from 789 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Knockout: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 1 circle — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Grom 58.6% 821 games Pearl 56.1% 2,075 games Brock 54.2% 9,830 games Tick 55.0% 2,249 games Edgar 53.3% 6,759 games Bolt 55.3% 1,178 games

Who plays him best

Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 我愛你Bubbles Legendary 46 43.7% 73.9%
2 NGK|wato Mythic 25 40.1% 80.0%
3 Inter_841 Legendary 35 39.7% 68.6%
4 игорь квадробер Legendary 30 39.1% 70.0%
5 Tz8 Legendary 34 38.4% 64.7%