Only New Horizons. 08/05 to 08/18, 5 days. 15 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/18.
Win rate per rank tier on New Horizons — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.9 — rewards skill: from Diamond to Masters the win rate climbs by 3.9 points (regression 45.3% to 49.2%). The higher the tier, the better he does.
Direct duels in Knockout: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just New Horizons. Computed for Diamond.
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed for Diamond.
Grom
57.9%
297 games
Tick
55.1%
474 games
Pearl
64.8%
105 games
Brock
50.8%
1,342 games
Edgar
51.1%
728 games
Sprout
54.9%
153 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DK |Aomine | Legendary | 24 | 52.6% | 100.0% |
| 2 | ニャン太郎 | Legendary | 83 | 52.2% | 68.7% |
| 3 | twitch:ECL|CARO | Legendary | 28 | 49.5% | 82.1% |
| 4 | 愛|𝐒𝐥𝐲𝐳𝐳𝐱ツ | Legendary | 51 | 49.2% | 68.6% |
| 5 | 利敵アカ | Legendary | 48 | 48.9% | 68.8% |