Wins early — in Hot Zone 3.1 points better in short rounds than in long ones (49.0% against 46.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers — the numbers are not enough for Silver yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Nori
60.8%
1,206 games
Chuck
60.5%
828 games
Mico
59.1%
907 games
8-Bit
55.4%
1,058 games
Edgar
53.1%
1,436 games
Melodie
55.8%
391 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ありをりさべりいましょたり | Diamond | 21 | 39.5% | 57.1% |
| 2 | ゆま | Diamond | 20 | 38.0% | 50.0% |
| 3 | 重犬ハチ公 | Diamond | 21 | 33.8% | 28.6% |