For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Quintillion. 08/05 to 08/21, 6 days. 1 earlier day is left out — below 186 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Direct duels in Heist: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Quintillion. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 1 circle — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
58.2%
13,437 games
Chuck
56.0%
8,423 games
Mico
54.9%
9,179 games
8-Bit
51.6%
9,722 games
Carl
51.5%
5,968 games
Edgar
51.0%
13,976 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 我愛你Bubbles | Legendary | 141 | 48.6% | 64.5% |
| 2 | NGK|wato | Legendary | 39 | 44.0% | 82.1% |
| 3 | Retired tier>B. | Legendary | 51 | 42.7% | 70.6% |
| 4 | Tz8 | Legendary | 55 | 42.0% | 67.3% |
| 5 | Vêyz🦊 | Legendary | 39 | 41.6% | 74.4% |