Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.1 — rewards skill: from Diamond to Masters the win rate climbs by 11.1 points (regression 40.8% to 51.9%). The higher the tier, the better he does.
Direct duels in Heist: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed for Diamond.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Mico
65.6%
250 games
Nori
60.0%
320 games
Chuck
61.7%
201 games
Carl
58.2%
184 games
Nita
55.0%
229 games
Jessie
51.6%
428 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DK |Aomine | Legendary | 24 | 52.6% | 100.0% |
| 2 | ニャン太郎 | Legendary | 83 | 52.2% | 68.7% |
| 3 | twitch:ECL|CARO | Legendary | 28 | 49.5% | 82.1% |
| 4 | 愛|𝐒𝐥𝐲𝐳𝐳𝐱ツ | Legendary | 51 | 49.2% | 68.6% |
| 5 | 利敵アカ | Legendary | 48 | 48.9% | 68.8% |