Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +1.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Brawl Ball: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Ash
51.4%
866 games
Bibi
48.5%
3,636 games
Larry & Lawrie
53.9%
180 games
Jacky
50.4%
450 games
Shade
47.9%
2,080 games
Edgar
47.2%
4,423 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DK |Aomine | Legendary | 24 | 52.6% | 100.0% |
| 2 | ニャン太郎 | Legendary | 83 | 52.2% | 68.7% |
| 3 | twitch:ECL|CARO | Legendary | 28 | 49.5% | 82.1% |
| 4 | 愛|𝐒𝐥𝐲𝐳𝐳𝐱ツ | Legendary | 51 | 49.2% | 68.6% |
| 5 | 利敵アカ | Legendary | 48 | 48.9% | 68.8% |