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EN

Pierce

Legendary All games Bounty
55.9%Win rate in Bounty
105,685Games
100Trust Score
3. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 71.0% from 85,179 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 74.
Win rate 96.55.9 %
Popularity 88.1.73 %
Breadth 92.54% of maps
Counter safety 76.37.8 %
Star rate 74.25.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/05 — 59.1% from 3,690 appearances08/06 — 64.0% from 4,420 appearances08/07 — 51.4% from 736 appearances08/08 — 55.9% from 1,080 appearances08/09 — 53.8% from 660 appearances08/11 — 59.3% from 3,836 appearances08/12 — 59.2% from 6,698 appearances08/13 — 52.8% from 15,328 appearances08/14 — 52.8% from 10,783 appearances08/15 — 55.0% from 9,436 appearances08/16 — 54.9% from 10,232 appearances08/17 — 55.3% from 9,775 appearances08/18 — 55.4% from 9,897 appearances08/19 — 56.3% from 7,872 appearances08/20 — 56.8% from 7,785 appearances08/22 — 65.6% from 770 appearances08/24 — 64.1% from 1,238 appearances
59.1%08/05 64.1%08/24

Pick rate

08/05 — 3.0% from 3,690 appearances08/06 — 1.9% from 4,420 appearances08/07 — 1.4% from 736 appearances08/08 — 1.4% from 1,080 appearances08/09 — 1.5% from 660 appearances08/11 — 3.3% from 3,836 appearances08/12 — 3.4% from 6,698 appearances08/13 — 1.6% from 15,328 appearances08/14 — 1.5% from 10,783 appearances08/15 — 1.6% from 9,436 appearances08/16 — 1.4% from 10,232 appearances08/17 — 1.5% from 9,775 appearances08/18 — 1.5% from 9,897 appearances08/19 — 1.9% from 7,872 appearances08/20 — 2.2% from 7,785 appearances08/22 — 1.8% from 770 appearances08/24 — 1.5% from 1,238 appearances
3.0%08/05 1.5%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 172 maps.

MapWin rateGamesTrust
Choral Chambers Bounty 61.0%
3098 75
Hideout Bounty 59.3%
10890 94
Shooting Star Bounty 57.0%
37575 100
Supercut Bounty 57.4%
5696 85
Wall Hugging Bounty 56.7%
8961 91
Watermelons Bounty 58.5%
1134 60
Tasty Berry Bounty 55.6%
5181 83
Crystal Clearing Bounty 54.6%
8192 90
Dry Season Bounty 52.1%
17391 100
Deathcap Trap Bounty 54.8%
491 48
Layer Cake Bounty 50.4%
7071 88

Against whom

Direct duels in Bounty: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 35.2% against Ash in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 1 circle — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 63.6% 3,113 games Tick 55.4% 4,265 games Brock 54.0% 15,165 games Mortis 53.7% 8,643 games Grom 54.5% 1,354 games Piper 52.4% 12,673 games

Who plays him best soon

Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 我愛你Bubbles Legendary 90 47.4% 68.9%
2 NGK|wato Legendary 39 44.3% 82.1%
3 игорь квадробер Masters 39 40.2% 69.2%
4 Tz8 Legendary 49 39.9% 63.3%
5 WhyAquaNyD Legendary 36 39.7% 69.4%