My roster

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EN

Piperpre-patch

Marksman Epic Trophies Knockout
45.0%Win rate in Knockout
1,198,618Games
100Trust Score
93. of 106Rank in Knockout

Best map: Flowing Springs with 59.8% from 7,263 games.

Profile

Win rate 12.PopularityBreadthCounter safetyStar rate
Win rate 12.45.0 %
Popularity 98.6.31 %
Breadth 30.19% of maps
Counter safety 85.39.3 %
Star rate 86.23.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 09/02, 29 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.

Win rate

08/05 — 49.2% from 56,468 appearances08/06 — 44.3% from 32,862 appearances08/07 — 45.1% from 7,580 appearances08/08 — 47.5% from 7,659 appearances08/09 — 47.2% from 7,163 appearances08/10 — 47.3% from 12,238 appearances08/11 — 44.0% from 33,284 appearances08/12 — 46.1% from 45,846 appearances08/13 — 48.6% from 36,423 appearances08/14 — 50.0% from 48,447 appearances08/15 — 46.4% from 91,975 appearances08/16 — 46.4% from 73,030 appearances08/17 — 45.8% from 40,878 appearances08/18 — 48.4% from 79,552 appearances08/19 — 46.8% from 53,322 appearances08/20 — 46.1% from 22,756 appearances08/21 — 44.4% from 28,965 appearances08/22 — 45.6% from 26,845 appearances08/23 — 45.3% from 26,832 appearances08/24 — 42.3% from 34,472 appearances08/25 — 41.7% from 40,557 appearances08/26 — 40.0% from 67,726 appearances08/27 — 41.8% from 64,027 appearances08/28 — 41.7% from 61,726 appearances08/29 — 42.3% from 79,369 appearances08/30 — 41.9% from 38,884 appearances08/31 — 41.8% from 35,029 appearances09/01 — 47.8% from 40,522 appearances09/02 — 48.9% from 4,181 appearances
49.2%08/05 48.9%09/02

Pick rate

08/05 — 11.9% from 56,468 appearances08/06 — 5.1% from 32,862 appearances08/07 — 5.6% from 7,580 appearances08/08 — 6.8% from 7,659 appearances08/09 — 6.6% from 7,163 appearances08/10 — 5.8% from 12,238 appearances08/11 — 5.7% from 33,284 appearances08/12 — 8.0% from 45,846 appearances08/13 — 5.9% from 36,423 appearances08/14 — 5.9% from 48,447 appearances08/15 — 6.4% from 91,975 appearances08/16 — 5.1% from 73,030 appearances08/17 — 5.4% from 40,878 appearances08/18 — 12.1% from 79,552 appearances08/19 — 8.8% from 53,322 appearances08/20 — 5.4% from 22,756 appearances08/21 — 6.8% from 28,965 appearances08/22 — 6.7% from 26,845 appearances08/23 — 6.2% from 26,832 appearances08/24 — 5.0% from 34,472 appearances08/25 — 4.8% from 40,557 appearances08/26 — 5.9% from 67,726 appearances08/27 — 5.6% from 64,027 appearances08/28 — 5.5% from 61,726 appearances08/29 — 6.9% from 79,369 appearances08/30 — 4.4% from 38,884 appearances08/31 — 5.1% from 35,029 appearances09/01 — 9.2% from 40,522 appearances09/02 — 9.0% from 4,181 appearances
11.9%08/05 9.0%09/02

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 21 of 175 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Flowing Springs Knockout 59.8%
7263 88
Deep End Knockout 57.0%
32826 100
Split Difference Knockout 55.0%
10172 93
Healthy Middle Ground Knockout 55.5%
510 48
Close Call Knockout 50.9%
2862 74
Chivalry Knockout 48.5%
132155 100
Streets with No Name Knockout 47.8%
100658 100
Jungle Top Knockout 46.8%
63492 100
New Perspective Knockout 46.4%
34276 100
Please Remain Standing Knockout 45.5%
36849 100
New Horizons Knockout 76.5%
17 0
Out in the Open Knockout 44.4%
127007 100
Double Decker Knockout 44.4%
33872 100
Opening Move Knockout 43.8%
57456 100
Goldarm Gulch Knockout 43.6%
47603 100
Crab Claws Knockout 43.2%
63104 100
Flaring Phoenix Knockout 45.9%
318 41
Think Ahead Knockout 43.0%
90343 100
Leaping Dogs Knockout 42.7%
53967 100
Konnakol Knockout 42.2%
212593 100
Belle's Rock Knockout 42.2%
91275 100

Against whom

Direct duels in Knockout: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 16.3% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Piper counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 58.6% 62,911 games Wendy 63.5% 747 games Pearl 58.3% 15,928 games Bolt 58.1% 6,719 games Grom 57.6% 7,277 games Edgar 56.2% 54,197 games

Who plays him best soon

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Zenャ Masters 38 50.4% 94.7%
2 The Notorious Masters 28 48.1% 100.0%
3 SLC|Nonante💚 Masters 62 44.7% 66.1%
4 |YOUR|Random Masters 24 44.4% 91.7%
5 Arox. Masters 78 44.2% 61.5%