My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Piper

Marksman Epic Ranked · Bronze
25.7%Win rate across all maps
1,568Games
65Trust Score
83. of 105Rank by score
+6.1Skill bonus

Best map: Dry Season with 47.4% from 76 games.

Bronzechange

Profile

Win ratePopularityBreadthCounter safety 9.Star rate
Win rate 30.25.7 %
Popularity 72.0.86 %
Breadth 60.21% of maps
Counter safety 9.11.2 %
Star rate 82.29.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/22, 3 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/22.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/20 — 24.4% from 836 appearances08/21 — 28.0% from 354 appearances08/22 — 27.5% from 356 appearances
24.4%08/20 27.5%08/22

Pick rate

08/20 — 0.9% from 836 appearances08/21 — 0.9% from 354 appearances08/22 — 0.8% from 356 appearances
0.9%08/20 0.8%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.1 — rewards skill: from Bronze to Masters the win rate climbs by 6.1 points (regression 45.6% to 51.7%). The higher the tier, the better he does.

Bronze — 25.7% from 1,588 gamesSilver — 40.7% from 9,610 gamesGold — 49.5% from 115,570 gamesDiamond — 49.1% from 166,978 gamesMythic — 49.3% from 1,020,679 gamesLegendary — 51.1% from 367,510 gamesMasters — 52.4% from 11,962 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Dry Season Bounty 47.4%
76 20
Out in the Open Knockout 44.3%
79 21
Shooting Star Bounty 40.0%
80 21
Hideout Bounty 37.1%
70 19
New Horizons Knockout 36.8%
95 23
Flaring Phoenix Knockout 35.4%
79 21
Rustic Arcade Gem Grab 33.3%
78 20
Sneaky Fields Brawl Ball 28.8%
52 14
Bridge Too Far Heist 29.8%
57 16
Gem Fort Gem Grabprev. season 20.5%
39 10
Undermine Gem Grab 20.0%
40 10
Spiraling Out Brawl Ball 17.9%
39 10
Double Swoosh Gem Grab 22.0%
50 14
Safe(r) Zone Heist 22.0%
50 14
Kaboom Canyon Heist 18.6%
43 11
Pinball Dreams Brawl Ball 15.0%
40 10
Center Stage Brawl Ball 6.7%
30 6
Ring of Fire Hot Zone 20.8%
53 15
Hot Potato Heist 18.4%
49 13
Hard Rock Mine Gem Grab 18.9%
53 15
Open Business Hot Zone 13.6%
44 12
Pit Stop Heist 13.6%
44 12
Parallel Plays Hot Zone 14.6%
48 13
Dueling Beetles Hot Zone 11.6%
43 11
Belle's Rock Knockout 22.7%
75 20
Layer Cake Bounty 17.5%
57 16
Safe Zone Heist 14.8%
54 15
Triple Dribble Brawl Ball 5.7%
53 15

Who beats Piper and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 k초z Legendary 20 35.3% 70.0%
2 Ez. Legendary 32 33.0% 50.0%
3 Neazzure Legendary 26 32.3% 50.0%
4 BT|到kilko🫥个 Legendary 21 32.2% 52.4%
5 みなみカス Diamond 20 31.6% 50.0%