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← Overview

Piper

Marksman Epic Ranked · Gold
48.8%Win rate across all maps
74,544Games
100Trust Score
57. of 105Rank by score
+6.8Skill bonus

Best map: Shooting Star with 57.4% from 10,828 games.

Wins early — in Brawl Ball 21.0 points better in short rounds than in long ones (10.7% against 31.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.

Goldchange

History

08/01 to 08/22, 15 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/22.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/01 — 59.0% from 78 appearances08/02 — 47.6% from 124 appearances08/03 — 47.7% from 287 appearances08/04 — 51.2% from 930 appearances08/05 — 52.0% from 2,492 appearances08/06 — 53.6% from 1,753 appearances08/13 — 55.1% from 69 appearances08/14 — 60.3% from 73 appearances08/15 — 46.7% from 92 appearances08/16 — 42.9% from 119 appearances08/17 — 49.6% from 137 appearances08/18 — 39.3% from 117 appearances08/20 — 49.0% from 43,667 appearances08/21 — 48.5% from 30,802 appearances08/22 — 41.3% from 75 appearances
59.0%08/01 41.3%08/22

Pick rate

08/01 — 2.1% from 78 appearances08/02 — 2.1% from 124 appearances08/03 — 2.1% from 287 appearances08/04 — 2.1% from 930 appearances08/05 — 2.0% from 2,492 appearances08/06 — 2.0% from 1,753 appearances08/13 — 1.7% from 69 appearances08/14 — 1.8% from 73 appearances08/15 — 1.9% from 92 appearances08/16 — 2.0% from 119 appearances08/17 — 2.1% from 137 appearances08/18 — 1.9% from 117 appearances08/20 — 1.8% from 43,667 appearances08/21 — 1.7% from 30,802 appearances08/22 — 1.5% from 75 appearances
2.1%08/01 1.5%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.8 — rewards skill: from Bronze to Masters the win rate climbs by 6.8 points (regression 45.1% to 51.9%). The higher the tier, the better he does.

Bronze — 25.4% from 855 gamesSilver — 39.4% from 6,545 gamesGold — 49.0% from 81,043 gamesDiamond — 49.1% from 136,750 gamesMythic — 49.4% from 1,002,393 gamesLegendary — 51.0% from 363,019 gamesMasters — 52.4% from 11,952 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Gold).

MapWin rateGamesTrust
Shooting Star Bounty 57.4%
10828 94
Hideout Bounty 56.3%
8207 90
Out in the Open Knockout 54.9%
8320 90
New Horizons Knockout 55.0%
7400 88
Dry Season Bounty 54.6%
7435 89
Flaring Phoenix Knockout 51.7%
5316 84
Belle's Rock Knockout 49.2%
4140 80
Bridge Too Far Heist 49.2%
3817 79
Rustic Arcade Gem Grab 48.9%
4230 80
Layer Cake Bounty 43.0%
1784 67
Deathcap Trap Gem Grabprev. season 38.0%
100 24
Crystal Arcade Gem Grabprev. season 30.7%
114 26
Safe Zone Heist 37.1%
1489 64
Safe(r) Zone Heist 34.4%
1528 65
Hard Rock Mine Gem Grab 31.0%
854 56
Kaboom Canyon Heist 30.4%
1026 59
Gem Fort Gem Grab 28.6%
703 53
Undermine Gem Grab 28.6%
748 54
Double Swoosh Gem Grab 27.7%
660 52
Ring of Fire Hot Zone 27.4%
904 57
Hot Potato Heist 21.5%
707 53
Pinball Dreams Brawl Ball 19.2%
516 49
Pit Stop Heist 18.5%
596 51
Open Business Hot Zone 17.9%
569 50
Spiraling Out Brawl Ball 16.7%
478 47
Center Stage Brawl Ball 15.5%
483 48
Sneaky Fields Brawl Ball 13.8%
450 47
Dueling Beetles Hot Zone 12.5%
480 48
Parallel Plays Hot Zone 9.4%
425 46
Triple Dribble Brawl Ball 9.8%
451 47

Against whom

Direct duels in Brawl Ball: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 10.5% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bull 53.2% 77 games Kaze 46.0% 113 games Nori 44.3% 70 games Mortis 40.2% 102 games Trunk 39.8% 93 games Willow 35.8% 67 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 noob teammates Mythic 21 29.2% 42.9%
2 スシローしょうた Mythic 22 28.9% 40.9%
3 MZ|Prodigy✨ Legendary 26 28.6% 38.5%
4 양파맛김피탕 Diamond 25 28.0% 36.0%