For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Deathcap Trap. 08/08 to 08/26, 3 days. 2 earlier days are left out — below 364 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.
Direct duels in Gem Grab: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.9%
2,630 games
Clancy
59.3%
354 games
Stu
52.5%
3,956 games
Bo
51.9%
3,748 games
Mina
52.7%
1,634 games
Starr Nova
51.0%
2,472 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Zenャ | Masters | 38 | 49.8% | 94.7% |
| 2 | The Notorious | Masters | 26 | 46.5% | 100.0% |
| 3 | |YOUR|Random | Masters | 24 | 43.7% | 91.7% |
| 4 | alxndr. | Legendary | 64 | 43.6% | 64.1% |
| 5 | Arox. | Masters | 76 | 43.1% | 60.5% |