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← Overview

Piper

Marksman Epic Ranked · Diamond
50.0%Win rate across all maps
48,949Games
100Trust Score
53. of 105Rank by score
+6.9Skill bonus

Best map: Shooting Star with 54.1% from 8,152 games.

Wins early — in Brawl Ball 21.0 points better in short rounds than in long ones (10.7% against 31.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/03 to 08/21, 16 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/03 — 48.1% from 722 appearances08/04 — 48.9% from 3,234 appearances08/05 — 48.9% from 10,785 appearances08/06 — 49.8% from 9,504 appearances08/10 — 47.6% from 502 appearances08/11 — 49.1% from 1,901 appearances08/12 — 47.1% from 4,578 appearances08/13 — 46.7% from 6,936 appearances08/14 — 48.7% from 7,252 appearances08/15 — 48.1% from 7,515 appearances08/16 — 49.0% from 8,514 appearances08/17 — 48.6% from 9,069 appearances08/18 — 48.4% from 8,477 appearances08/19 — 48.5% from 2,075 appearances08/20 — 49.6% from 21,751 appearances08/21 — 50.3% from 27,198 appearances
48.1%08/03 50.3%08/21

Pick rate

08/03 — 1.8% from 722 appearances08/04 — 1.9% from 3,234 appearances08/05 — 2.0% from 10,785 appearances08/06 — 1.8% from 9,504 appearances08/10 — 1.9% from 502 appearances08/11 — 2.0% from 1,901 appearances08/12 — 1.8% from 4,578 appearances08/13 — 1.9% from 6,936 appearances08/14 — 1.8% from 7,252 appearances08/15 — 1.8% from 7,515 appearances08/16 — 1.8% from 8,514 appearances08/17 — 1.8% from 9,069 appearances08/18 — 1.7% from 8,477 appearances08/19 — 1.7% from 2,075 appearances08/20 — 1.9% from 21,751 appearances08/21 — 1.8% from 27,198 appearances
1.8%08/03 1.8%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.9 — rewards skill: from Bronze to Masters the win rate climbs by 6.9 points (regression 45.0% to 51.9%). The higher the tier, the better he does.

Bronze — 25.9% from 725 gamesSilver — 39.0% from 5,903 gamesGold — 48.9% from 71,946 gamesDiamond — 49.0% from 131,206 gamesMythic — 49.4% from 998,281 gamesLegendary — 51.0% from 362,023 gamesMasters — 52.4% from 11,952 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Shooting Star Bounty 54.1%
8152 90
Hideout Bounty 53.5%
6490 87
Dry Season Bounty 52.0%
4963 82
Out in the Open Knockout 51.2%
5185 83
New Horizons Knockout 50.8%
4910 82
Belle's Rock Knockout 49.8%
2738 74
Bridge Too Far Heist 49.2%
4073 80
Rustic Arcade Gem Grab 48.5%
3166 76
Flaring Phoenix Knockout 48.4%
3379 77
Gem Fort Gem Grabprev. season 44.1%
737 54
Deathcap Trap Gem Grabprev. season 43.6%
1229 62
Layer Cake Bounty 43.9%
745 54
Spiraling Out Brawl Ball 41.1%
107 25
Hard Rock Mine Gem Grabprev. season 42.0%
1123 60
Crystal Arcade Gem Grabprev. season 40.9%
1225 62
Undermine Gem Grabprev. season 40.9%
1008 59
Kaboom Canyon Heist 40.3%
729 54
Parallel Plays Hot Zoneprev. season 38.1%
215 36
Safe Zone Heist 38.9%
1133 60
Sneaky Fields Brawl Ballprev. season 35.6%
146 30
Double Swoosh Gem Grabprev. season 38.1%
561 50
Safe(r) Zone Heist 38.1%
1124 60
Dueling Beetles Hot Zoneprev. season 35.6%
270 39
Pinball Dreams Brawl Ballprev. season 36.1%
349 43
Ring of Fire Hot Zone 35.9%
429 46
Pit Stop Heist 26.5%
113 26
Triple Dribble Brawl Ballprev. season 26.9%
134 28
Hot Potato Heistprev. season 34.3%
851 56
Center Stage Brawl Ballprev. season 28.3%
226 36
Open Business Hot Zoneprev. season 31.1%
586 51

Against whom

Direct duels in Gem Grab: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 10.5% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.4% 533 games Bo 57.9% 653 games Starr Nova 55.3% 459 games Mina 55.6% 250 games Stu 52.2% 701 games Fang 52.1% 545 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 noob teammates Mythic 21 29.8% 42.9%
2 スシローしょうた Mythic 22 29.5% 40.9%
3 양파맛김피탕 Diamond 25 28.6% 36.0%