My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Piper

Marksman Epic Ranked · Silver
38.0%Win rate across all maps
5,175Games
83Trust Score
65. of 105Rank by score
+6.9Skill bonus

Best map: New Horizons with 55.3% from 400 games.

Wins early — in Brawl Ball 21.0 points better in short rounds than in long ones (10.7% against 31.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.

Silverchange

History

08/04 to 08/21, 5 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/04 — 43.8% from 112 appearances08/05 — 47.0% from 234 appearances08/06 — 51.9% from 160 appearances08/20 — 38.6% from 3,806 appearances08/21 — 36.2% from 1,369 appearances
43.8%08/04 36.2%08/21

Pick rate

08/04 — 1.8% from 112 appearances08/05 — 1.9% from 234 appearances08/06 — 2.0% from 160 appearances08/20 — 1.8% from 3,806 appearances08/21 — 1.7% from 1,369 appearances
1.8%08/04 1.7%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.9 — rewards skill: from Bronze to Masters the win rate climbs by 6.9 points (regression 45.0% to 51.9%). The higher the tier, the better he does.

Bronze — 25.7% from 708 gamesSilver — 38.9% from 5,810 gamesGold — 48.9% from 71,049 gamesDiamond — 49.0% from 130,433 gamesMythic — 49.4% from 997,784 gamesLegendary — 51.0% from 361,943 gamesMasters — 52.4% from 11,952 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
New Horizons Knockout 55.3%
400 45
Hideout Bounty 54.4%
373 44
Shooting Star Bounty 52.9%
505 48
Out in the Open Knockout 52.1%
449 47
Dry Season Bounty 52.2%
395 45
Flaring Phoenix Knockout 50.7%
302 41
Belle's Rock Knockout 46.1%
310 41
Rustic Arcade Gem Grab 44.7%
253 38
Deathcap Trap Gem Grabprev. season 23.1%
13 0
Crystal Arcade Gem Grabprev. season 16.7%
24 3
Bridge Too Far Heist 37.1%
205 35
Layer Cake Bounty 36.0%
189 34
Safe(r) Zone Heist 27.7%
119 27
Hard Rock Mine Gem Grab 24.6%
118 27
Ring of Fire Hot Zone 21.6%
116 26
Undermine Gem Grab 19.4%
103 25
Kaboom Canyon Heist 22.6%
133 28
Double Swoosh Gem Grab 16.7%
90 23
Gem Fort Gem Grab 16.7%
90 23
Safe Zone Heist 21.9%
137 29
Triple Dribble Brawl Ball 10.3%
78 20
Spiraling Out Brawl Ball 9.0%
78 20
Dueling Beetles Hot Zone 12.8%
94 23
Pit Stop Heist 14.8%
108 25
Pinball Dreams Brawl Ball 7.5%
80 21
Sneaky Fields Brawl Ball 6.4%
78 20
Open Business Hot Zone 9.7%
93 23
Hot Potato Heist 11.0%
100 24
Center Stage Brawl Ball 5.8%
86 22
Parallel Plays Hot Zone 4.3%
93 23

Against whom

Direct duels in Gem Grab: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 10.5% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.0% 524 games Bo 58.2% 644 games Starr Nova 54.9% 450 games Stu 52.6% 677 games Mina 55.5% 236 games Fang 52.6% 530 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 noob teammates Mythic 21 29.8% 42.9%
2 スシローしょうた Mythic 22 29.5% 40.9%
3 양파맛김피탕 Diamond 25 28.6% 36.0%