Best map: Shooting Star with 54.1% from 9,634 games.
Diamondchange
08/03 to 08/22, 17 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/22.
Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.7 — rewards skill: from Bronze to Masters the win rate climbs by 6.7 points (regression 45.2% to 51.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star ![]() |
54.1% | 9634 | 92 | ||
Hideout ![]() |
53.3% | 7719 | 89 | ||
Dry Season ![]() |
51.4% | 5932 | 85 | ||
Out in the Open ![]() |
51.3% | 6227 | 86 | ||
New Horizons ![]() |
50.5% | 5804 | 85 | ||
Belle's Rock ![]() |
50.0% | 3254 | 76 | ||
Bridge Too Far ![]() |
48.7% | 4866 | 82 | ||
Rustic Arcade ![]() |
48.8% | 3831 | 79 | ||
Flaring Phoenix ![]() |
48.3% | 4005 | 79 | ||
Layer Cake ![]() |
44.0% | 910 | 57 | ||
Deathcap Trap prev. season |
43.6% | 1229 | 62 | ||
Gem Fort prev. season |
43.5% | 765 | 55 | ||
Hard Rock Mine prev. season |
41.8% | 1174 | 61 | ||
Crystal Arcade prev. season |
40.9% | 1225 | 62 | ||
Spiraling Out ![]() |
38.9% | 131 | 28 | ||
Undermine prev. season |
40.7% | 1059 | 59 | ||
Kaboom Canyon ![]() |
40.2% | 873 | 56 | ||
Double Swoosh prev. season |
39.5% | 597 | 51 | ||
Safe Zone ![]() |
39.4% | 1378 | 63 | ||
Sneaky Fields prev. season |
36.2% | 152 | 30 | ||
Safe(r) Zone ![]() |
38.7% | 1380 | 63 | ||
Parallel Plays prev. season |
36.6% | 227 | 36 | ||
Pinball Dreams prev. season |
36.3% | 375 | 44 | ||
Dueling Beetles prev. season |
35.4% | 288 | 40 | ||
Ring of Fire ![]() |
34.4% | 526 | 49 | ||
Pit Stop ![]() |
27.7% | 137 | 29 | ||
Hot Potato prev. season |
34.6% | 888 | 57 | ||
Triple Dribble prev. season |
26.6% | 143 | 29 | ||
Center Stage prev. season |
29.6% | 243 | 37 | ||
Open Business prev. season |
30.8% | 621 | 51 |
Direct duels in Hot Zone: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 10.3% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bo
44.1%
263 games
Starr Nova
43.1%
72 games
Stu
41.3%
92 games
Tick
42.1%
152 games
Trunk
38.8%
147 games
8-Bit
39.2%
171 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | MZ|Prodigy✨ | Legendary | 28 | 29.6% | 42.9% |
| 2 | noob teammates | Mythic | 21 | 29.0% | 42.9% |
| 3 | スシローしょうた | Mythic | 22 | 28.7% | 40.9% |
| 4 | 양파맛김피탕 | Diamond | 25 | 27.9% | 36.0% |
| 5 | お前 | Diamond | 20 | 26.6% | 30.0% |