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← Overview

Piper

Marksman Epic Ranked · Diamond
49.8%Win rate across all maps
58,446Games
100Trust Score
52. of 105Rank by score
+6.7Skill bonus

Best map: Shooting Star with 54.1% from 9,634 games.

Diamondchange

History

08/03 to 08/22, 17 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/22.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/03 — 48.1% from 722 appearances08/04 — 48.9% from 3,234 appearances08/05 — 48.9% from 10,785 appearances08/06 — 49.8% from 9,504 appearances08/10 — 47.6% from 502 appearances08/11 — 49.1% from 1,901 appearances08/12 — 47.1% from 4,578 appearances08/13 — 46.7% from 6,936 appearances08/14 — 48.7% from 7,252 appearances08/15 — 48.1% from 7,515 appearances08/16 — 49.0% from 8,514 appearances08/17 — 48.6% from 9,069 appearances08/18 — 48.4% from 8,477 appearances08/19 — 48.5% from 2,075 appearances08/20 — 49.6% from 22,243 appearances08/21 — 50.1% from 33,791 appearances08/22 — 48.6% from 2,412 appearances
48.1%08/03 48.6%08/22

Pick rate

08/03 — 1.8% from 722 appearances08/04 — 1.9% from 3,234 appearances08/05 — 2.0% from 10,785 appearances08/06 — 1.8% from 9,504 appearances08/10 — 1.9% from 502 appearances08/11 — 2.0% from 1,901 appearances08/12 — 1.8% from 4,578 appearances08/13 — 1.9% from 6,936 appearances08/14 — 1.8% from 7,252 appearances08/15 — 1.8% from 7,515 appearances08/16 — 1.8% from 8,514 appearances08/17 — 1.8% from 9,069 appearances08/18 — 1.7% from 8,477 appearances08/19 — 1.7% from 2,075 appearances08/20 — 1.9% from 22,243 appearances08/21 — 1.8% from 33,791 appearances08/22 — 1.7% from 2,412 appearances
1.8%08/03 1.7%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.7 — rewards skill: from Bronze to Masters the win rate climbs by 6.7 points (regression 45.2% to 51.8%). The higher the tier, the better he does.

Bronze — 25.6% from 907 gamesSilver — 39.7% from 6,961 gamesGold — 49.1% from 85,710 gamesDiamond — 49.0% from 140,703 gamesMythic — 49.3% from 1,004,929 gamesLegendary — 51.0% from 363,461 gamesMasters — 52.4% from 11,952 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Shooting Star Bounty 54.1%
9634 92
Hideout Bounty 53.3%
7719 89
Dry Season Bounty 51.4%
5932 85
Out in the Open Knockout 51.3%
6227 86
New Horizons Knockout 50.5%
5804 85
Belle's Rock Knockout 50.0%
3254 76
Bridge Too Far Heist 48.7%
4866 82
Rustic Arcade Gem Grab 48.8%
3831 79
Flaring Phoenix Knockout 48.3%
4005 79
Layer Cake Bounty 44.0%
910 57
Deathcap Trap Gem Grabprev. season 43.6%
1229 62
Gem Fort Gem Grabprev. season 43.5%
765 55
Hard Rock Mine Gem Grabprev. season 41.8%
1174 61
Crystal Arcade Gem Grabprev. season 40.9%
1225 62
Spiraling Out Brawl Ball 38.9%
131 28
Undermine Gem Grabprev. season 40.7%
1059 59
Kaboom Canyon Heist 40.2%
873 56
Double Swoosh Gem Grabprev. season 39.5%
597 51
Safe Zone Heist 39.4%
1378 63
Sneaky Fields Brawl Ballprev. season 36.2%
152 30
Safe(r) Zone Heist 38.7%
1380 63
Parallel Plays Hot Zoneprev. season 36.6%
227 36
Pinball Dreams Brawl Ballprev. season 36.3%
375 44
Dueling Beetles Hot Zoneprev. season 35.4%
288 40
Ring of Fire Hot Zone 34.4%
526 49
Pit Stop Heist 27.7%
137 29
Hot Potato Heistprev. season 34.6%
888 57
Triple Dribble Brawl Ballprev. season 26.6%
143 29
Center Stage Brawl Ballprev. season 29.6%
243 37
Open Business Hot Zoneprev. season 30.8%
621 51

Against whom

Direct duels in Hot Zone: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 10.3% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bo 44.1% 263 games Starr Nova 43.1% 72 games Stu 41.3% 92 games Tick 42.1% 152 games Trunk 38.8% 147 games 8-Bit 39.2% 171 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 MZ|Prodigy✨ Legendary 28 29.6% 42.9%
2 noob teammates Mythic 21 29.0% 42.9%
3 スシローしょうた Mythic 22 28.7% 40.9%
4 양파맛김피탕 Diamond 25 27.9% 36.0%
5 お前 Diamond 20 26.6% 30.0%