Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.6 — punishes weak opponents: from Silver to Masters the win rate drops by 2.6 points (regression 52.1% to 49.5%). Higher up he gets outplayed.
Direct duels in Bounty: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.7%
2,973 games
Brock
59.1%
12,997 games
Sprout
64.3%
666 games
Tick
59.6%
3,566 games
Angelo
59.8%
1,392 games
Edgar
56.6%
10,770 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | k초z | Legendary | 20 | 34.5% | 70.0% |
| 2 | BT|到kilko🫥个 | Legendary | 21 | 31.4% | 52.4% |
| 3 | Neazzure | Legendary | 21 | 31.4% | 52.4% |
| 4 | Ez. | Legendary | 25 | 31.0% | 48.0% |
| 5 | MZ|Prodigy✨ | Legendary | 28 | 30.1% | 42.9% |