My roster

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← Overview

Piper

Marksman Epic Ranked · Diamond Hideout Bounty
53.5%Win rate on Hideout
6,189Games here
5.4%Pick rate
86Trust Score
4. of 105Rank on this map

Wins early — in Brawl Ball 21.0 points better in short rounds than in long ones (10.7% against 31.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.

History

Only Hideout. 08/04 to 08/21, 14 days. 11 earlier days are left out — below 95 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 49.9% from 389 appearances08/05 — 52.2% from 1,170 appearances08/06 — 52.1% from 1,103 appearances08/11 — 51.5% from 237 appearances08/12 — 49.5% from 549 appearances08/13 — 50.9% from 872 appearances08/14 — 52.8% from 825 appearances08/15 — 49.7% from 945 appearances08/16 — 50.9% from 980 appearances08/17 — 53.0% from 1,101 appearances08/18 — 54.9% from 1,000 appearances08/19 — 55.3% from 215 appearances08/20 — 53.1% from 2,929 appearances08/21 — 53.9% from 3,260 appearances
49.9%08/04 53.9%08/21

Pick rate

08/04 — 5.7% from 389 appearances08/05 — 6.0% from 1,170 appearances08/06 — 5.5% from 1,103 appearances08/11 — 6.1% from 237 appearances08/12 — 5.8% from 549 appearances08/13 — 6.3% from 872 appearances08/14 — 5.4% from 825 appearances08/15 — 5.9% from 945 appearances08/16 — 5.4% from 980 appearances08/17 — 5.7% from 1,101 appearances08/18 — 5.4% from 1,000 appearances08/19 — 4.4% from 215 appearances08/20 — 7.5% from 2,929 appearances08/21 — 6.4% from 3,260 appearances
5.7%08/04 6.4%08/21

Across the ranks

Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.8 points across the whole range). He plays the same at the bottom as at the top.

Silver — 54.6% from 423 gamesGold — 56.2% from 7,573 gamesDiamond — 52.5% from 15,855 gamesMythic — 52.5% from 129,133 gamesLegendary — 53.0% from 49,004 gamesMasters — 54.0% from 1,442 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.7% 1,832 games Brock 59.3% 7,978 games Tick 60.3% 2,152 games Edgar 58.0% 6,628 games Angelo 61.5% 800 games Mortis 57.5% 3,693 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 noob teammates Mythic 21 30.1% 42.9%
2 スシローしょうた Mythic 22 29.7% 40.9%
3 양파맛김피탕 Diamond 25 28.8% 36.0%