For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/03 to 08/15, 3 days. 2 earlier days are left out — below 62 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/15.
Direct duels in Heist: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Piper runs in 2 circles — whoever Piper beats beats someone who in turn beats Piper. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
59.0%
2,937 games
Chuck
52.0%
2,155 games
8-Bit
51.5%
3,325 games
Melodie
51.8%
1,333 games
Mico
51.3%
2,066 games
Edgar
48.8%
4,014 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | k초z | Legendary | 20 | 35.0% | 70.0% |
| 2 | Ez. | Legendary | 32 | 32.7% | 50.0% |
| 3 | Neazzure | Legendary | 24 | 32.7% | 54.2% |
| 4 | BT|到kilko🫥个 | Legendary | 21 | 31.9% | 52.4% |
| 5 | MZ|Prodigy✨ | Legendary | 28 | 30.6% | 42.9% |