Best map: CYBERBOSS BROCK with 70.1% from 8,673 games.
08/03 to 08/30, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/30.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 170 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flowing Springs ![]() |
59.8% | 7261 | 88 | ||
Deep End ![]() |
56.9% | 32764 | 100 | ||
Split Difference ![]() |
55.1% | 10149 | 93 | ||
Healthy Middle Ground ![]() |
54.7% | 547 | 49 | ||
Close Call ![]() |
50.9% | 2859 | 74 | ||
Chivalry ![]() |
48.9% | 120844 | 100 | ||
Streets with No Name ![]() |
47.8% | 98779 | 100 | ||
Jungle Top ![]() |
46.9% | 62077 | 100 | ||
New Perspective ![]() |
46.4% | 33867 | 100 | ||
Please Remain Standing ![]() |
45.5% | 36615 | 100 | ||
New Horizons ![]() |
76.5% | 17 | 0 | ||
Out in the Open ![]() |
44.7% | 111372 | 100 | ||
Flaring Phoenix ![]() |
47.2% | 638 | 52 | ||
Crab Claws ![]() |
44.7% | 29049 | 100 | ||
Double Decker ![]() |
44.5% | 33574 | 100 | ||
Opening Move ![]() |
43.9% | 54812 | 100 | ||
Leaping Dogs ![]() |
43.9% | 27032 | 100 | ||
Goldarm Gulch ![]() |
43.7% | 47102 | 100 | ||
Think Ahead ![]() |
43.1% | 89019 | 100 | ||
Konnakol ![]() |
42.3% | 206006 | 100 | ||
Belle's Rock ![]() |
42.2% | 90490 | 100 |
Direct duels in Knockout: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 16.3% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.
Piper counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
58.9%
49,531 games
Pearl
58.7%
11,832 games
Bolt
58.5%
5,346 games
Grom
58.3%
5,200 games
Edgar
56.1%
44,136 games
Tick
56.4%
13,886 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Zenャ | Masters | 38 | 49.3% | 94.7% |
| 2 | 🍀🍀 | Masters | 59 | 44.1% | 67.8% |
| 3 | |YOUR|Random | Masters | 24 | 43.1% | 91.7% |
| 4 | alxndr. | Legendary | 64 | 43.1% | 64.1% |
| 5 | Arox. | Masters | 73 | 42.3% | 60.3% |